ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
What ? That official ? Horatio as a Major faction ?
Ehh....nope , please, just nope, Maybe in an extenstion but really, I don't think that a great idea
Anyway, I'm sad too about the Amoeba, I really feel them as a big faction, they cool, they non-human and they can put the "pacific" faction in the game
But weel, they not, I really hope in an extension, we can put them as a Major :/
Bad move amplitude.
PS: Did I say I reaaaaally don't like the horatio ?
Well this sucks... Amoebas don't fit as a Major Faction but the frikin' Horatio do?
Really?
I literally don't like any of the Major Factions with the exception of the Unfallen and maybe the Cravers. I just don't find the rest visually appealing in any way.
Not every playable alien needs to be humanoid.
I guess when it comes to Major Factions and emotional investment, for me at least, ES2 is below its predecessor.
I pray to God that the Custom Faction feature will be better this time around and we'll be able to make our own custom Amoeba faction.
Nyutek wrote:
What ? That official ? Horatio as a Major faction ?
Ehh....nope , please, just nope, Maybe in an extenstion but really, I don't think that a great idea
Anyway, I'm sad too about the Amoeba, I really feel them as a big faction, they cool, they non-human and they can put the "pacific" faction in the game
But weel, they not, I really hope in an extension, we can put them as a Major :/
Bad move amplitude.
PS: Did I say I reaaaaally don't like the horatio ?
I'd rather have the Horatio than the Vaulters or Sheredyn at least (though the former is pretty much guaranteed to be added at some point) but yeah, I don't think they're the best choice. Perhaps the 'Time Lords' will be non-humanoids, but we'll have to wait and see.
EDIT: Hopefully the 'Time Lords' won't just be a spacefaring version of the Broken Lords from Endless Legend...
I'd pick horatio over ameoba for a remake (and they would both need a remake as the ES1 versions are very very boring).
Horatio's cloning mechanic has interesting implications in the much more pop focused ES2, while ameba being trading, omniscient, pacifists both shares space with lumeris, and presents various problems (omniscient being a rather boring and strong ability).
I'm fine seeing them as a minor race (although I would pick a brand new race over horatio in a heartbeat).
I'm really not happy with how some of the ES1 factions were treated by Amplitude.
What annoys me the most is that as a Minor Faction, the Amoeba can't be added on as a DLC/expansion faction in the future. They are condemned to irrelevancy until ES3.
Which lorewise doesn't make sense, since they are one of the oldest space fairing races in the galaxy and have an empire (which again, makes no sense that they're a Minor Faction, as they never own more than one System.)
I hope that at least they stick to lore and give them a Swamp homeworld or an Ocean one if they want to go for ES1 nostalgia.
Also - somewhat surprisingly (at least to me) they are Eusocial Ecologists. I was honestly expecting that combination to be used for the Sowers, and that they would be Technologist or Eusocial Pacifists. It's honestly kind of left me worried for the fate of the Sowers as the Amoeba and the Epistis seem to cover the niches that they might occupy. I was really hoping that we'd see all of the ES1 factions return in some form.
Personally, I'm a little disappointed that the Amoeba aren't a Major Faction this time round (at least for the initial release) as they were my second favourite faction from the first game and none of the thus far revealed factions for ES2 really capture my interest in the same way (I really loved their organic-looking ships!). I'd quite like to see a playable faction that doesn't have a roughly humanoid body plan at some point (I guess the Cravers aren't too bad, but in their case the 'Ravening Horde' playstyle doesn't really appeal to me). Still, perhaps there's still hope that the Amoeba (and ideally Sowers) will eventually be upgraded to being a major faction again (in a similar way to how some of the City States in Civilization V eventually got upgraded to being full civs).
Considering how they made exploration a more important part of gameplay, I don't think having a major faction that can immediately see all of the systems when the game starts would fit with that goal. I'm curious to see what bonus they give once they're assimilated though...
I'm really not happy with how some of the ES1 factions were treated by Amplitude.
What annoys me the most is that as a Minor Faction, the Amoeba can't be added on as a DLC/expansion faction in the future. They are condemned to irrelevancy until ES3.
Which lorewise doesn't make sense, since they are one of the oldest space fairing races in the galaxy and have an empire (which again, makes no sense that they're a Minor Faction, as they never own more than one System.)
I hope that at least they stick to lore and give them a Swamp homeworld or an Ocean one if they want to go for ES1 nostalgia.
How so?
Lots of games substantially rewrite elements for an expansion. What makes you think it's impossible for them to upgrade one or more minor faction to a full faction and then replace the old minor faction with some new group?
The Amoeba are in the game, and from where I'm sitting, no doors are shut, except that one of the next four will not be Amoeba.
I'm really not happy with how some of the ES1 factions were treated by Amplitude.
What annoys me the most is that as a Minor Faction, the Amoeba can't be added on as a DLC/expansion faction in the future. They are condemned to irrelevancy until ES3.
Which lorewise doesn't make sense, since they are one of the oldest space fairing races in the galaxy and have an empire (which again, makes no sense that they're a Minor Faction, as they never own more than one System.)
I hope that at least they stick to lore and give them a Swamp homeworld or an Ocean one if they want to go for ES1 nostalgia.
How so?
Lots of games substantially rewrite elements for an expansion. What makes you think it's impossible for them to upgrade one or more minor faction to a full faction and then replace the old minor faction with some new group?
The Amoeba are in the game, and from where I'm sitting, no doors are shut, except that one of the next four will not be Amoeba.
No doors are open either, and I really really, REALLY doubt the devs care or would bother to promote Minor Races to playable factions over coming up with new ones, which they think is more exciting.
Nobody seems to understand how much it sucks to look forward to a game that you don't enjoy playing. I keep hoping that at least the "Time Lords" faction won't be humanoid, because I honestly don't find any of the factions revealed so far enjoyable.
I've played factions I didn't like in ES1 before, but I always had at least 3 that I'd usually fall back to for an enjoyable game. That's not the case so far with ES2, and I find no race other than the Unfallen to be appealing to me.
The rest are just "Humanoid X with different textures and personality", and while the gameplay for the factions has improved this time around, the visual direction and faction diversity has taken a deep plunge.
I'm sure a lot of people find the factions revealed so far to be great and that's great, but I am not one of them. I wanted ES2, not EL in Space.
Where was it confirmed that Horatio is a playable race? I also did not hear about these Time Lords before? Can someone enlighten me where the information comes from?
Where were it confirmed that Horatio is a playable race? I also did not hear about these Time Lords before? Can someone enlighten me where the information comes from?
They've been data mined some time ago.
3 new major factions were found, the Horatio, the UE and the new "timelords".
You can see them yourself in the game's steam folder.
SteamApps/common/Endless Space 2/Public/GroundBattle.
SteamApps/common/Endless Space 2/Public/Simulation/Battles. There you'll see all 7 major factions listed as well as a minor factions XML.
Where was it confirmed that Horatio is a playable race? I also did not hear about these Time Lords before? Can someone enlighten me where the information comes from?
I'm really not happy with how some of the ES1 factions were treated by Amplitude.
What annoys me the most is that as a Minor Faction, the Amoeba can't be added on as a DLC/expansion faction in the future. They are condemned to irrelevancy until ES3.
Which lorewise doesn't make sense, since they are one of the oldest space fairing races in the galaxy and have an empire (which again, makes no sense that they're a Minor Faction, as they never own more than one System.)
I hope that at least they stick to lore and give them a Swamp homeworld or an Ocean one if they want to go for ES1 nostalgia.
There's absolutely zero reason they couldn't be moved over. In fact, it'd be a hell of a lot easier with them starting as a minor faction, as some of their artwork and programming is already done. In that instance, once they programmed the rest of their stuff, they'd simply remove them from the minor list. I'm not sure where you got the idea that they're doomed to remain a minor race forever.
ProTech wrote:
Where was it confirmed that Horatio is a playable race? I also did not hear about these Time Lords before? Can someone enlighten me where the information comes from?
It's one of those situations where someone pulled it from their backside, and it's been quoted enough times that people have accepted it as fact. As of yet, there's no confirmation from either the devs, nor within the XMLs.
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