ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Is there a way of encouraging the growth of a particular species on a system over the others besides that Ecology law? I would love more options to play around with in that regard
Ship all other species away. When you take over a new minor faction, you'll spawn one member of your race, and then both will spawn on that world. But if a world only has a single race on it (say, you send away the single member of your ruling race), then only the remaining race will spawn.
I hit 50 Tikanan by having worlds with nothing but Tikanan on them (originally to protect them from Craver devourment, but it's generally a good tactic for this sort of thing)
Is there a way of encouraging the growth of a particular species on a system over the others besides that Ecology law? I would love more options to play around with in that regard
Is there a way of encouraging the growth of a particular species on a system over the others besides that Ecology law? I would love more options to play around with in that regard
Just look at Lumeris and Eyder (Relic Peddlers) dust bonus. Not sure if propperly balanced yet, but that's great, and makes you want one Lumeris in each system.
IMO Amplitude is working in the correct way and doing a good job to give more importance to pop.
Also just curious about some minors, that has a "minor faction name" law as 50-pop bonus, but didn't get one of those ATM.
I do the same thing with Minor Factions. I also try to spread them a bit to other systems so as to get population bonuses, which isn't always easy if they require certain conditions to reach their maximum potential.
I've had Amoeba food farming and exporting systems on Teeming water worlds, Pilgrim/Sophons science research systems with as many anomalies and cold planets as possible, etc.
Just look at Lumeris and Eyder (Relic Peddlers) dust bonus. Not sure if propperly balanced yet, but that's great, and makes you want one Lumeris in each system.
IMO Amplitude is working in the correct way and doing a good job to give more importance to pop.
Also just curious about some minors, that has a "minor faction name" law as 50-pop bonus, but didn't get one of those ATM.
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This: https://www.youtube.com/watch?v=pGLYu94U3IU remembers us that "impossible" is only a word.
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