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Is the Vaulters DLC worth a buy if your not going to play as vaulters?

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7 years ago
Jan 22, 2018, 9:33:27 AM



jhell wrote:

Just wanted to add a precision to what plutar said :


If you play multiplayer at all, you'll probably want it, as older versions of the game are not compatible with newer ones.

This is not entirely correct ; actually when you play in MP, if the host has a DLC, it is unlocked for all players in the lobby for the duration of this specific game.


Best,


Well it's a big argument to buy the dlc, well for people who have friend to play with.


Sympa mec.

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 11:22:53 PM

Thanks everyone for your opinions, i'll guess i'll get it next time its on sale post paycheck.


Kray wrote:

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.


Yesterday, I also asked myself if it's worth it. And yes it is. 10 $ isn't a rip-off. Also think about the ongoing support and updates we got before. So, it's good to support this company.


When money is tight, I dare say that paying anything on games isn't probably the best idea. I'd also think about playing computer games at all if 10$ implicate such huge problems for me.

Also Yes i do a 9-5 job, am i not allowed to play computer games in my leisure time? Its about saving my money for the future and i have a monthly limit on how much i spend on 'entertainment'. You may have a large disposable income in which case good for you but i don't. Unless of course, you would like to buy the DLC for me? :P

Updated 7 years ago.
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7 years ago
Jan 20, 2018, 12:35:49 AM

I'm really not excited for the Vaulters... we really don't need another "human" faction in the game. I'd much rather have the Harmony, Sowers or Automatons returning from ES1, but now, we probably won't see another ES1 faction for a long time because the next one will probably be new, as to follow the trend of faction releases.


I never played them a lot in ES1 and I don't think I'm going to play them in ES2 either, seeing how I almost never play UE or Horatio.

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7 years ago
Jan 20, 2018, 2:06:13 AM

Well undead, having plenty of experience with the vaulters.  They don't play like a human faction.  They play like the lost, they only look human.  They are the anti-point race to the unfallen.  Capable of thriving in a empire scattered accross the galaxy.  


If I were to say who they play like, they don't.  The definetly don't play like horatio, or the UE, similar a touch to sophon, but oh so much more interesting.  If you can get past that there human, you might have a lot of fun.

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7 years ago
Jan 20, 2018, 7:18:54 AM
Planeswalker wrote:

Unless of course, you would like to buy the DLC for me? :P

With that attitude?


You lose!


You get nothing!


Good day, sir.

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7 years ago
Jan 20, 2018, 9:55:30 AM
plutar wrote:

Well undead, having plenty of experience with the vaulters.  They don't play like a human faction.  They play like the lost, they only look human.  They are the anti-point race to the unfallen.  Capable of thriving in a empire scattered accross the galaxy.  


If I were to say who they play like, they don't.  The definetly don't play like horatio, or the UE, similar a touch to sophon, but oh so much more interesting.  If you can get past that there human, you might have a lot of fun.

Oh, it's not the gameplay aspect that I don't like, it's the visual one, and not in the sense that the Vaulters look bad because they look amazing....

That is why I can't help but feel like if they gave us the Sowers or Automatons in ES2 they would blow away every expectation.


And there is my problem: ES1 at its time had some very "alien" race concepts, and while ES2 is shinier, it has lost that appeal in the sea of humanoid factions it launched with and keeps releasing.



Finally, I feel even worse now because I have to buy a product I don't really want, in hopes that the devs can carry on with this model and hopefully, MAYBE, MAYBE down the line I'll get to see a faction I like come back from ES1.


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7 years ago
Jan 20, 2018, 10:49:22 AM

Well, IMO if you're unable to the DLC right now, I think it's probably for the best to think about it when you have some disposable income. It does add some diversity to your game, regardless if you play the Vaulters or not. If you see yourself playing ES2 a lot during your free time - and not much of anything else, then I don't really see why not, as it'll help contribute towards the thing that's keeping you entertained, whilst also adding new features/things to your game.

And, you'll maybe try out the Vaulters in the end, you never know.

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7 years ago
Jan 20, 2018, 2:17:43 PM

Even if you don´t like playing as the Vaulters, there is always the experience of fighting them. It is a new challenge.

How do you fight a faction that teleports its fleets? And one that directs pirate fleets against you?


I don´t like to play as the Forgotten or Roving Clans in EL but fighting them is funny.

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7 years ago
Jan 21, 2018, 5:40:44 AM

Well you guys are all selling it to me pretty well, i'll get the DLC eventually.


Kray wrote:
Planeswalker wrote:

Unless of course, you would like to buy the DLC for me? :P

With that attitude?


You lose!


You get nothing!


Good day, sir.

Yet i'm not the one telling other people what to do on an internet forum and being opinionated but hey, its the internet after all. Ah well

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7 years ago
Jan 22, 2018, 9:20:36 AM

Just wanted to add a precision to what plutar said :


If you play multiplayer at all, you'll probably want it, as older versions of the game are not compatible with newer ones.

This is not entirely correct ; actually when you play in MP, if the host has a DLC, it is unlocked for all players in the lobby for the duration of this specific game.


Best,

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7 years ago
Jan 19, 2018, 10:15:20 PM

I'm gonna go out ona  limb here and defend the developers.  The new DLC adds complexity with the new combat mods, IE boarding pods/lane nukes.  They greatly change the way battles can be faught and it is quite halarious to steal your enemies ships to only have them stolen back from you.  


Amplitude has CONSISTENTLY supported there products by patch after patch.  Just think of the state of this game amplitude could have released it, and moved onto the next project.  We would have never seen Target Locked, for free, Diplomacy revamp, for FREE, heros for FREE, heritic and pirate content for FREE.  


It should not come as a shock that amplitude does need to make a dollar or two for the work they put into this game.  It will never be perfect, it will always be flawed, its impossible to make everybody happy.  Is the DLC worth it without playing the vaulters?  Absolutely if you like custom factions or you enjoy the combat side of the game. If you don't enjoy the combat, that is where this DLC's focus is outside of the race, so I would skip.  If you play multiplayer at all, you'll probably want it, as older versions of the game are not compatible with newer ones.  I have a feeling though if you do decide to pull the trigger you will be pleasantly surprized.  Amplitude will also as given by there history continue to expand and give free updates fixes content ect on the expansion. 


They release new toys pretty consistently, and I always want to be a part of those, that is the question you need to ask yourself.  Also you may like the vaulters, you never know!


Just remember, they could have released this game, moved onto the next project, and not given us free patch after patch after patch.  Yes they should try to fix whats broken, but in reality it is good will they do that from.  We bought the content, bugged, played through it, and had fun.  Its for our entertainment, and the price of todays movie theaters tell me, if you think you'll get more than 10$ worth of time out of the expansion excluded the vaulters, then yes do it. If not, don't.

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7 years ago
Jan 22, 2018, 4:49:13 PM

Also worth pointing out this is the way all our paid content works, whether they're expansions or content packs.

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7 years ago
Jan 22, 2018, 8:34:10 PM

Well thats nice of you guys, I assumed this would be similar to disharmony from ES1, yea I am that old.  The two were incompatible but that is very awesome indeed that this one allows that.

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7 years ago
Jan 22, 2018, 8:48:21 PM

Another reason to get it is bug testing, not just new features. I know that with the Vaulters being able to turn their own ships into Privateers without needing mercenaries, it made Privateers theoretically useful for them but also highlighted various bugs with Privateers as a mechanic. In my opinion this is part of how the base game becomes greatly improved, is seeing how these sorts of funky changes and additions reveal issues we would never see otherwise- because, for example, we find Mercenaries too weak, and thus never bother with Privateers.


In addition, the Pirates essentially take the Catspaw and Black Spot mechanics of the Morgawr and turn them into a collective resource for players to squabble over, although the AI is much too good at paying off the Pirates to get out of being attacked.

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7 years ago
Jan 22, 2018, 9:00:45 PM
Frogsquadron wrote:

Also worth pointing out this is the way all our paid content works, whether they're expansions or content packs.

Another big plus in my book when it comes to you guys. B2C relations done right. Chapeau!

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7 years ago
Jan 23, 2018, 1:43:24 AM

Amplitude are awesome and worth supporting! END!


No seriously. These guys are great devs and have probably the best community relations I have seen in modern gaming. I buy their DLC even if I'm less interested in it. In this case, though, Vaulters are awesome.


As an aside, I am trying to wrap my head around people complaining that there are too many human factions in the game. Riftborn, Unfallen, Vodyani (their original forms are not human AT ALL), Cravers. What exactly is this odd bias going around? I'm not even sure I'd count the Lumeris as "human". I think Amplitude is doing fine with their balance of races.

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7 years ago
Jan 23, 2018, 4:45:34 PM
Slashman wrote:

Amplitude are awesome and worth supporting! END!


No seriously. These guys are great devs and have probably the best community relations I have seen in modern gaming. I buy their DLC even if I'm less interested in it. In this case, though, Vaulters are awesome.


As an aside, I am trying to wrap my head around people complaining that there are too many human factions in the game. Riftborn, Unfallen, Vodyani (their original forms are not human AT ALL), Cravers. What exactly is this odd bias going around? I'm not even sure I'd count the Lumeris as "human". I think Amplitude is doing fine with their balance of races.

Most of this anti-human fear comes from ES1. There were many human factions there: UE/Pilgrims/Vaulters/Sheredyn. In a game with 12 factions (if you had the Harmony DLC) that was 1/3 of all factions. Some players criticised that. But ES2 is far behind on the human/alien quota. Pilgrims and Sheredyn are already settled in EL2 as minor faction and UE quest path so I think human factions are probably done from now on.

Updated 7 years ago.
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7 years ago
Jan 23, 2018, 7:05:09 PM
okusen wrote:
Dreepa wrote:
Planeswalker wrote:

I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :

  • Sister of Mercy Minor Faction
  • Pirate Diplomacy
  • Opbot (hero)
  • Exotic ship modules
  • Additional Deeds
  • 4 exploration quests

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.


You ask a valid question. However, I would like to give you also another angle of perspective on the topic :)


How many space 4x games out there do you know that have this level of quality? That many unique races, animations, pictures, polished GUI, nearly zero bugs, playable from start to finish in many differentr ways. Why am I asking this, you think? Because Endless Space 2 is one of the few good games in a 4x segment with many many failed, abandoned, unfinished games, with bad ratings or just riddled with bugs. Most developers just fail at this epic task, because such games take a lot of skill to make and require many good people, from design, balancing, GUI programming. And artwork, to bring it to live, to make it not just an excel spreadsheet. 


So I would say, even if the Vaulters are not the major thing for you, supporting this game for extra content is a deed of virtue :)  Because if we all start looking at every penny towards these kind of games, we should not wonder when these games stop to exist at some point (in such a level of quality).


Support it, and buy! :)

Yes, you're more right, the problem is that i think that endless game are just "pretty", it sure is a good thing to give a nice universe which is what made me buy a game, but after 5 game with my friends cooping against AI in which the difficulty raise, it wasn't really different from the other game. It lack of possibilities honestly at some point you are forced to go on a militarist way or capture everything, the other way need patience in addition.

I just hope the next game will offer the best gameplay not cut in multiple dlc because it's all it lack.

I know it's a great task to create a complete 4X game, but either create a 20$ dlc with a lot of content and take your time, do not rush things

Amplitude's been releasing free content updates for a year, and now they charge for one (And only $10 at that) with a focus on a major faction and some other odds and ends and that's too much? Come on, dude.

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7 years ago
Jan 19, 2018, 1:30:52 PM
Evers wrote:
okusen wrote:
iDrunk wrote:
okusen wrote:

It's not unusual that Strategy Games give certain Content like additional Diplomacy options, or Spying, stuff like that out via paid DLCs. And to be completly honest after some point that is only fair. Gamedevelopment is not cheap, you have to pay the people working on the content after all (it's not their hobby, it's their job) so just doing free Updates over and over again won't pay the bills. 


Sure free Updates are the best for the Players but again, you can only do so many free Updates until you will need to earn some money again.

Yea i know, doing that is pretty difficult task to achieve this but it's not a reason to continue in this way, at some point people should change their policy if they want the game industry to evolve, if i had to work in the game industry i think i would do that kind of thing either without joy i guess. But i believe that a you should welcome player whoever he is, in a game with riclh gameplay such as 4X. The game was first release in may in early access and definitively in november if i remember well.

Well it's shame. The dlc is worth if you do not worry about money.


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7 years ago
Jan 19, 2018, 3:55:35 AM

it's a good dlc, but it's definitly not something you should buy rn if you're tight on money, since the main attraction is the vaulters, so i'd have to say no :/

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7 years ago
Jan 19, 2018, 9:34:39 AM

not entirely certain, I would say yes it is worth it because it adds more diversity.

and access to the traits for custom factions.


the exotic ship modules aren't part of the expansion but of the free update.

the expansion does include 3 new weapon types, boarding pods, ion weaponry and AoE weapons.



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7 years ago
Jan 19, 2018, 10:32:43 AM

We have to buy the dlc to get the pirate dyplomacy?  Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.




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7 years ago
Jan 19, 2018, 10:41:01 AM
okusen wrote:

Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.




Please remind me which law determines what should be added from the beginning?

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 12:20:01 PM
Planeswalker wrote:

I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :

  • Sister of Mercy Minor Faction
  • Pirate Diplomacy
  • Opbot (hero)
  • Exotic ship modules
  • Additional Deeds
  • 4 exploration quests

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.



You ask a valid question. However, I would like to give you also another angle of perspective on the topic :)


How many space 4x games out there do you know that have this level of quality? That many unique races, animations, pictures, polished GUI, nearly zero bugs, playable from start to finish in many differentr ways. Why am I asking this, you think? Because Endless Space 2 is one of the few good games in a 4x segment with many many failed, abandoned, unfinished games, with bad ratings or just riddled with bugs. Most developers just fail at this epic task, because such games take a lot of skill to make and require many good people, from design, balancing, GUI programming. And artwork, to bring it to live, to make it not just an excel spreadsheet. 


So I would say, even if the Vaulters are not the major thing for you, supporting this game for extra content is a deed of virtue :)  Because if we all start looking at every penny towards these kind of games, we should not wonder when these games stop to exist at some point (in such a level of quality).


Support it, and buy! :)

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7 years ago
Jan 19, 2018, 12:22:38 PM
iDrunk wrote:
okusen wrote:

Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.




Please remind me which law determines what should be added from the beginning?

There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.

I want to be a player not a consumer.

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7 years ago
Jan 19, 2018, 12:31:10 PM
Dreepa wrote:
Planeswalker wrote:

I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :

  • Sister of Mercy Minor Faction
  • Pirate Diplomacy
  • Opbot (hero)
  • Exotic ship modules
  • Additional Deeds
  • 4 exploration quests

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.


You ask a valid question. However, I would like to give you also another angle of perspective on the topic :)


How many space 4x games out there do you know that have this level of quality? That many unique races, animations, pictures, polished GUI, nearly zero bugs, playable from start to finish in many differentr ways. Why am I asking this, you think? Because Endless Space 2 is one of the few good games in a 4x segment with many many failed, abandoned, unfinished games, with bad ratings or just riddled with bugs. Most developers just fail at this epic task, because such games take a lot of skill to make and require many good people, from design, balancing, GUI programming. And artwork, to bring it to live, to make it not just an excel spreadsheet. 


So I would say, even if the Vaulters are not the major thing for you, supporting this game for extra content is a deed of virtue :)  Because if we all start looking at every penny towards these kind of games, we should not wonder when these games stop to exist at some point (in such a level of quality).


Support it, and buy! :)

Yes, you're more right, the problem is that i think that endless game are just "pretty", it sure is a good thing to give a nice universe which is what made me buy a game, but after 5 game with my friends cooping against AI in which the difficulty raise, it wasn't really different from the other game. It lack of possibilities honestly at some point you are forced to go on a militarist way or capture everything, the other way need patience in addition.

I just hope the next game will offer the best gameplay not cut in multiple dlc because it's all it lack.

I know it's a great task to create a complete 4X game, but either create a 20$ dlc with a lot of content and take your time, do not rush things

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 12:33:46 PM
okusen wrote:
iDrunk wrote:
okusen wrote:

Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.




Please remind me which law determines what should be added from the beginning?

There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.

I want to be a player not a consumer.

It's not unusual that Strategy Games give certain Content like additional Diplomacy options, or Spying, stuff like that out via paid DLCs. And to be completly honest after some point that is only fair. Gamedevelopment is not cheap, you have to pay the people working on the content after all (it's not their hobby, it's their job) so just doing free Updates over and over again won't pay the bills. 


Sure free Updates are the best for the Players but again, you can only do so many free Updates until you will need to earn some money again.

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7 years ago
Jan 19, 2018, 12:36:28 PM

Yes you should. Vaulters/Mezari are awesome, the other features are nice, and it's not expensive. Amplitude are a good company.


Of course, this is just my opinion.

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 3:11:16 AM

I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :

  • Sister of Mercy Minor Faction
  • Pirate Diplomacy
  • Opbot (hero)
  • Exotic ship modules
  • Additional Deeds
  • 4 exploration quests

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.


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7 years ago
Jan 19, 2018, 2:10:47 PM

Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.


Yesterday, I also asked myself if it's worth it. And yes it is. 10 $ isn't a rip-off. Also think about the ongoing support and updates we got before. So, it's good to support this company.


When money is tight, I dare say that paying anything on games isn't probably the best idea. I'd also think about playing computer games at all if 10$ implicate such huge problems for me.

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 2:23:45 PM
okusen wrote:

There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.

I want to be a player not a consumer.

Do you know that in Stellaris "pirate dyplomacy" will be added in paid DLC? Oh, and a planetary destroers in the same DLC, unlike ES )))


Anyway, I am arguing just because its a very ambiguously topic. You think that pirate dyplomacy is significant enough to give it to everyone, but not significant enough to pay money for it. Whereas I think that this mechanic is just a nice bonus to sweet Faction DLC I will buy anyway cause Im an Amplitude fan.


And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))

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7 years ago
Jan 19, 2018, 2:25:20 PM
Dreepa wrote:

nearly zero bugs

You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.


iDrunk wrote:
okusen wrote:

There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.

I want to be a player not a consumer.

And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))

Pirate Diplomacy also unplanned which mean they need to do some work to make it happen. It is valid to has a price tag on it while some of previous FLCs are planned, they just didn't get it release on time.

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 3:50:36 PM
iDrunk wrote:
okusen wrote:

There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.

I want to be a player not a consumer.

Do you know that in Stellaris "pirate dyplomacy" will be added in paid DLC? Oh, and a planetary destroers in the same DLC, unlike ES )))


Anyway, I am arguing just because its a very ambiguously topic. You think that pirate dyplomacy is significant enough to give it to everyone, but not significant enough to pay money for it. Whereas I think that this mechanic is just a nice bonus to sweet Faction DLC I will buy anyway cause Im an Amplitude fan.


And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))

Amplitude Studio doesn't have to follow the same policy like the other, but i guess that as long it work it will continue.


I didn't play the early access so i don't know how the gameplay changed during that period, so i can't really on how the developement was and if it goes good.

But this game got one hell of a design, music, story, and could surpass civilization series. 


Else, i apologize if i seem rude but in my opinion amplitude can do better if they invest more in gameplay instead of the other parts i'm pretty sure they could be the greatest.

But well, i prefer to let them release every dlc they can and see.


Still i will continue to admire the studio.


But the dlc is not worth the price wait a reduction to at least 7$ if you want to both support Amplitude and your wallet. That all, sorry for disturbing the main topic of this post.

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7 years ago
Jan 19, 2018, 4:47:30 PM
okusen wrote:

Amplitude Studio doesn't have to follow the same policy like the other, but i guess that as long it work it will continue.

I think they don't))


Else, i apologize if i seem rude but in my opinion amplitude can do better if they invest more in gameplay instead of the other parts i'm pretty sure they could be the greatest.

But well, i prefer to let them release every dlc they can and see.

But there are lot of features and mechanics in comparison with ES1 !

And their art is awesome!


But the dlc is not worth the price wait a reduction to at least 7$ if you want to both support Amplitude and your wallet. 

Your forget "IMHO" ))


That all, sorry for disturbing the main topic of this post.

Well, I should agree here - better not buy this DLC if your don't want Vaulters ((

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7 years ago
Jan 19, 2018, 6:15:33 PM
FreedomFighterEx wrote:You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.

In it's current state I whether experience endless loading, endless turn, or locking up game bugs. And from my experience game is far away from beeing flooded with bugs (apart from Cravers). Don't know how long your games last. So perhaps I would have same experience, in case I play 450+ turns. But for sure I won't ever play endless game speed.

Updated 7 years ago.
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7 years ago
Jan 19, 2018, 7:00:38 PM
FreedomFighterEx wrote:
Dreepa wrote:

nearly zero bugs

You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.


Every game of this size and complexity has bugs. Especially if it is a reactive agile development such as their community feedback integration model.

Also, I assume that since the game is not even out for 1 year, when you say bugs that are in the game for more than 1 year, you take the early access period into the equation, which is not really valid to do, as EA means "in development" and thus "constantly broken".


As of now, the game is in a pretty solid state with room to improve, but nowhere near the gazillion of broken 4x games that are on steam.

Updated 7 years ago.
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