ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
it's a good dlc, but it's definitly not something you should buy rn if you're tight on money, since the main attraction is the vaulters, so i'd have to say no :/
We have to buy the dlc to get the pirate dyplomacy? Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.
Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.
Please remind me which law determines what should be added from the beginning?
I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :
Sister of Mercy Minor Faction
Pirate Diplomacy
Opbot (hero)
Exotic ship modules
Additional Deeds
4 exploration quests
Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.
You ask a valid question. However, I would like to give you also another angle of perspective on the topic :)
How many space 4x games out there do you know that have this level of quality? That many unique races, animations, pictures, polished GUI, nearly zero bugs, playable from start to finish in many differentr ways. Why am I asking this, you think? Because Endless Space 2 is one of the few good games in a 4x segment with many many failed, abandoned, unfinished games, with bad ratings or just riddled with bugs. Most developers just fail at this epic task, because such games take a lot of skill to make and require many good people, from design, balancing, GUI programming. And artwork, to bring it to live, to make it not just an excel spreadsheet.
So I would say, even if the Vaulters are not the major thing for you, supporting this game for extra content is a deed of virtue :) Because if we all start looking at every penny towards these kind of games, we should not wonder when these games stop to exist at some point (in such a level of quality).
Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.
Please remind me which law determines what should be added from the beginning?
There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.
I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :
Sister of Mercy Minor Faction
Pirate Diplomacy
Opbot (hero)
Exotic ship modules
Additional Deeds
4 exploration quests
Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.
You ask a valid question. However, I would like to give you also another angle of perspective on the topic :)
How many space 4x games out there do you know that have this level of quality? That many unique races, animations, pictures, polished GUI, nearly zero bugs, playable from start to finish in many differentr ways. Why am I asking this, you think? Because Endless Space 2 is one of the few good games in a 4x segment with many many failed, abandoned, unfinished games, with bad ratings or just riddled with bugs. Most developers just fail at this epic task, because such games take a lot of skill to make and require many good people, from design, balancing, GUI programming. And artwork, to bring it to live, to make it not just an excel spreadsheet.
So I would say, even if the Vaulters are not the major thing for you, supporting this game for extra content is a deed of virtue :) Because if we all start looking at every penny towards these kind of games, we should not wonder when these games stop to exist at some point (in such a level of quality).
Support it, and buy! :)
Yes, you're more right, the problem is that i think that endless game are just "pretty", it sure is a good thing to give a nice universe which is what made me buy a game, but after 5 game with my friends cooping against AI in which the difficulty raise, it wasn't really different from the other game. It lack of possibilities honestly at some point you are forced to go on a militarist way or capture everything, the other way need patience in addition.
I just hope the next game will offer the best gameplay not cut in multiple dlc because it's all it lack.
I know it's a great task to create a complete 4X game, but either create a 20$ dlc with a lot of content and take your time, do not rush things
Because 10$ for a new gameplay mechanics that should be added from the beginning or in an new update, it just me make want to stop playing this game anymore or buy a new Endless game.
Please remind me which law determines what should be added from the beginning?
There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.
I want to be a player not a consumer.
It's not unusual that Strategy Games give certain Content like additional Diplomacy options, or Spying, stuff like that out via paid DLCs. And to be completly honest after some point that is only fair. Gamedevelopment is not cheap, you have to pay the people working on the content after all (it's not their hobby, it's their job) so just doing free Updates over and over again won't pay the bills.
Sure free Updates are the best for the Players but again, you can only do so many free Updates until you will need to earn some money again.
I only played Endless space 1 and i understand they were very big in Legends and are a fan favourite faction. However are :
Sister of Mercy Minor Faction
Pirate Diplomacy
Opbot (hero)
Exotic ship modules
Additional Deeds
4 exploration quests
Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.
Worth buying the DLC if your not really interested in playing as the vaulters? I think quite a few people here have bought it already and was wondering about your experience. Bit tight on money lately unfortunately.
Yesterday, I also asked myself if it's worth it. And yes it is. 10 $ isn't a rip-off. Also think about the ongoing support and updates we got before. So, it's good to support this company.
When money is tight, I dare say that paying anything on games isn't probably the best idea. I'd also think about playing computer games at all if 10$ implicate such huge problems for me.
There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.
I want to be a player not a consumer.
Do you know that in Stellaris "pirate dyplomacy" will be added in paid DLC? Oh, and a planetary destroers in the same DLC, unlike ES )))
Anyway, I am arguing just because its a very ambiguously topic. You think that pirate dyplomacy is significant enough to give it to everyone, but not significant enough to pay money for it. Whereas I think that this mechanic is just a nice bonus to sweet Faction DLC I will buy anyway cause Im an Amplitude fan.
And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))
You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.
iDrunk wrote:
okusen wrote:
There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.
I want to be a player not a consumer.
And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))
Pirate Diplomacy also unplanned which mean they need to do some work to make it happen. It is valid to has a price tag on it while some of previous FLCs are planned, they just didn't get it release on time.
Updated 7 years ago.
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There no law, you're right 100%, but that do not encourage people to buy your game. But i also said that it can be added later with an update, free at best. You can sell you're faction how much you want because i find it minor unlike the pirate dyplomacy, it would be worth if it added more content like spying or i don't know what more.
I want to be a player not a consumer.
Do you know that in Stellaris "pirate dyplomacy" will be added in paid DLC? Oh, and a planetary destroers in the same DLC, unlike ES )))
Anyway, I am arguing just because its a very ambiguously topic. You think that pirate dyplomacy is significant enough to give it to everyone, but not significant enough to pay money for it. Whereas I think that this mechanic is just a nice bonus to sweet Faction DLC I will buy anyway cause Im an Amplitude fan.
And Amplitude already make some free content, so here is not the right place to fight with DLCs domination in industry )))
Amplitude Studio doesn't have to follow the same policy like the other, but i guess that as long it work it will continue.
I didn't play the early access so i don't know how the gameplay changed during that period, so i can't really on how the developement was and if it goes good.
But this game got one hell of a design, music, story, and could surpass civilization series.
Else, i apologize if i seem rude but in my opinion amplitude can do better if they invest more in gameplay instead of the other parts i'm pretty sure they could be the greatest.
But well, i prefer to let them release every dlc they can and see.
Still i will continue to admire the studio.
But the dlc is not worth the price wait a reduction to at least 7$ if you want to both support Amplitude and your wallet. That all, sorry for disturbing the main topic of this post.
Amplitude Studio doesn't have to follow the same policy like the other, but i guess that as long it work it will continue.
I think they don't))
Else, i apologize if i seem rude but in my opinion amplitude can do better if they invest more in gameplay instead of the other parts i'm pretty sure they could be the greatest.
But well, i prefer to let them release every dlc they can and see.
But there are lot of features and mechanics in comparison with ES1 !
And their art is awesome!
But the dlc is not worth the price wait a reduction to at least 7$ if you want to both support Amplitude and your wallet.
Your forget "IMHO" ))
That all, sorry for disturbing the main topic of this post.
Well, I should agree here - better not buy this DLC if your don't want Vaulters ((
FreedomFighterEx wrote:You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.
In it's current state I whether experience endless loading, endless turn, or locking up game bugs. And from my experience game is far away from beeing flooded with bugs (apart from Cravers). Don't know how long your games last. So perhaps I would have same experience, in case I play 450+ turns. But for sure I won't ever play endless game speed.
You must be blind or delusion by saying Amplitude games have nearly zero bugs. Their games are flooded with bugs from the get go, some even stay for almost year, it just not as ugly as Bethesda level so maybe lower your praise to the suitable level. Let's just forget that Endless Loading never happen. Or Endless Turn. Or AI refused to make a move which lock your entire game up so that save is botch.
Every game of this size and complexity has bugs. Especially if it is a reactive agile development such as their community feedback integration model.
Also, I assume that since the game is not even out for 1 year, when you say bugs that are in the game for more than 1 year, you take the early access period into the equation, which is not really valid to do, as EA means "in development" and thus "constantly broken".
As of now, the game is in a pretty solid state with room to improve, but nowhere near the gazillion of broken 4x games that are on steam.
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