current alliance diplomacy system is something wrong. its so easy to interrupt to/by alliance. someday i just take control 1 system and during planetary assult on several systems, my enemy contact to one of my alliance and take truce so easliy. alliance war/truce system need to change. additionaly, this is very hard to searching who the hell are declare/accept war/truce when you have many friends.
so i think alliance declare war or take truce, needed whole alliance's vote or/and influence competition. like academy quest, take the side(accept or decline), spent influence and bigger side win and follow winner's decision. or just more voted side is winning and added bribe system on diplomacy option.
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