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Ground Army's controllable (so 3d figures and vehicles move arround and shoot)

MilitaryGround Battles

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8 years ago
Dec 15, 2016, 1:35:42 PM

So i mean, ground armys can be controlled like i send a soldier to a special point but the others stay at the point before (i only choose one soldier) and vehicles and more.. like there is a base and a landscape and every player can slelect troops and send them to attack or so.


Important is that the ground battle should not be a 2d interface, it should be 3d

Updated 8 days ago.
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8 years ago
Dec 15, 2016, 2:33:43 PM

I think this would be outside of scope, because if this type of tactic were exploitable for better battle outcomes, it would require micro-management of ground combat.  Micro is something the Devs want to avoid.


I do have an idea I'll propose that I'm pretty sure is in the cards.  Pun intended.

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8 years ago
Dec 16, 2016, 8:13:17 AM

Sorry, but I most share AquaticSonarKey ideas. Devs don't want micro. I can stay with a bit of micro like EL battles or ES1 card system, but actually time-limited, so can't spend this much time in every ground battle.

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