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About Endless Turn(LOL) - i think i found the case.

GUIGame optionsNotification systemVictory

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8 years ago
Dec 17, 2016, 10:47:15 AM

I think i found the sourse. Its about battles, construction queue and saving the game.

I realised that when i saving the game MANUALLY by Escape-Save Game  (any type of saving - new and resave old one), turn-status changing from "PENDING" to "ENDING TURN" or "Starting Turn".

About battles. When the game is lagging on ENDING TURN status, it probably about AI . When two AI's conflicting in system, they have status InEncounter. And i thinked about it - AI cant end turn because he is in Encounter and he "forget" to battle or a lil bit sloppy)


Example below


Next. About queue - turn cant be ended because GUI AI forbid to end 

Updated 6 months ago.
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8 years ago
Dec 25, 2016, 8:04:01 PM

This is a bug - not an idea. Did you report it?

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