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Ability to create own weapons

MarketplaceShip Design

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8 years ago
Dec 31, 2016, 9:09:13 AM

My idea is ability to create weapons with own stats from strategic resources.

For example player can choose +/- of fire power, but the price will going to change automaticaly. Next, it will be need to chose type of weapon and type or types of strategic resources.


And not only weapons, but also defense and hulls witch can be sold in makretplace or thier plans!


I think this is an interesting idea!


Plus I wote up for idea of special weapons. But for me I want ability to activate or deactivate them.

Updated 3 days ago.
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8 years ago
Dec 31, 2016, 6:25:16 PM

I know this isn't quite the same, but there's an idea that gets us halfway there, posited by ValhallasAshes, here


https://www.games2gether.com/endless-space-2/ideas/63-ship-designer-module-editor-for-customizing-ship-modules


I think having the damage values on a spectrum would a) be kind of micro, and b) increase the load on the battle engine, (tho I'm not an expert on such things.)

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8 years ago
Apr 15, 2017, 8:35:43 PM

Would be cool to have a range of things that could be made from various strategic resources - different weapons or technologies, etc. Could potentially add to the replayability of the game by making which ships and weapons you have much more dependent on the specifics of your situation and available resources.

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