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Expendablle weapons

Space Battles

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8 years ago
Jan 19, 2017, 6:34:27 PM

Watching space battles is completely useless if you can't interact. 

So to improve interaction with it I'd like to put in the game expendable weapons like

special torpedoes or tactical missiles which have an activation cost in terms of special resources like titanium or hyperium wich are activated manually during the battle.


They can also be activated automatically by an option at the advanced battle setup screen


It's a shame to always skip battles with such beautifully designed ships only because it's a waste of time. This solution puts just a minimal micromanagement option. It's also easy to develop.


Thank you developing team and community

Updated 2 months ago.
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8 years ago
Jan 21, 2017, 11:50:16 PM

This would be nice, but it might be tricky to select which of your ships will use it and what its target will be. Additionally, it would be nice to have a way to choose what target(s) your ships prioritize. And I can't see this happening, but it would be awesome if we could have our ships move during combat to physically shield weaker/damaged ships.

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8 years ago
Jan 28, 2017, 12:27:00 PM

It would be better to select target with a tactical screen, but if it's difficult or out of developer's vision, the target prioritization could be left to the AI as the management of any other weapon.

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