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Enhance Modules With Strategic Resources

Ship DesignMilitaryResearch

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8 years ago
Feb 18, 2017, 10:29:58 PM

Requirements

Strategic Resources can be divided into Energies and Ores

All (Most) Modules are ore typed or energy typed

If you add an´module it is the archetype of it in the highest available tier


Idea

If you select the module you can downgrade the tier to save costs

You can add a resource linked to the module type, every resource has a different effect which cost and effectiveness scale with the tier and the rarity of the resource


Instead of researching enhanced modules you unlock the ability to add the resources excluding energy and ore of the same tier

with a separation for military and civil modules the number of researches stays the same


Result

More Variation of Modules

Less Modules to select in main design window

The choice for ore or energy is more important

Low tier Resources have an effect in Endgame


Example

Energy typed modules are:


Energy weapons / Shield / Engine / Offensive Buffs ...


Whitch can be combined with

Hyperium / Anti-Matter / Quadrinix


Imagine a Beam

Hyperium adds shield penetration per 1/3/6/9/12 Hyperium

Anti-matter enhances Rate of Fire per 1/2/3/4/5 Anti-Matter

Quadrinix adds medium range and increased accuracy per tier for 1/1/2/2/3 Quadrinix


Thanks for Reading


Updated 2 months ago.
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