This module use the same restriction as a Basic Colonization module:

- Utility slot

- Can only be put 1x on a colony ship.


An enemy ship wearing this gets fog of war even on your territory, unless you have a fleet in the same system.


Any agressive action desactivate this module until the end of next turn.

I can see it be an Era 3 invention.


I put this only on colony ships to assure that a fleet making secret ops with this doesn't:

- go too deep inside a territory because colony ship are slow.

- bring too much guns because colony ships are weak.

As with the Petrifier or the FIDS modules, this also would create an opportunity to see colony ships flying endgame.