It would make sense in my opinion, and diversify the gameplay. Would be great, for exemple, to make religion a thing for the Vodyani, or ecology for the Riftborn. Being able to feel the shifting or powers more. When I play the Vodyani, I don't see anything religious in the way it's played : too bad you can't have a sort of religious-cultural victory. Political factions could influence the victory conditions even more, by adding bonuses and maluses via events and global modifiers. In addition, it would link the political aspect of the game to the goal and it would make the management of these political ideologies feels more impacting.
Create a victory type by political ideology
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senri
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Militate for the creation of an Endless Universe Pen & Paper RPG
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