First of all SOLD!! Im currently playing Stellaris and its an awesome game but (2) things I think would eventually HOOK your audience entirely. Taking any of the storyline and exploration aspects of the game. Make those more interative and not just a screen indicating what you got. Make those things mini games. One of the obscure but noticeable "unfinished" features of No Mans Sky was the interacting in exploring. Even for a strategy game you should add these elements when you discover anomolies. Make them interactive puzzles based on the explorers RPG stats. This way the game play isnt based on some % of failure. I havent played Endless Space 2 yet so this might not directly play into its game play but I hope Im communicating this correctly. The only other thing and I realize this would be a major rework and a lot of work at that but it has to be said. How cool would it be if the ground battles were as interactive as the fleet battles. Watching armies actually fighting and controllin them indirectly with air strike cards (if that is still a thing) deploy armor ect and watching this movie like interaction as they are in this huge firefight. I like what ive already seen but to take it to this whole other level would be a wow factor for sure.
Ground Battles & Interactive Discoveries
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ALaster34
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8 years ago
Nov 22, 2016, 7:30:49 PM
Updated 12 days ago.
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Abrasax
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- Any Amplitude Studios Game: Definitely Worth-a-Buy
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--AQSK -- Check out unofficial ES2 MP Group on Steam: http://steamcommunity.com/groups/ES2_MultiPlayer
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