I think this would be interesting space to explore where there is a job market, and not just a shopping market, where there are service providers that your faction can hire to gain certain benefits.
I think of it as like hiring the Forgotten from Endless Legend. Basically, make a set up a bidding system that will temporarily unlock a certain Research Technology that the highest bidder gains.
For example, a Market announcement would be made that a PR firm is offering their services (Approval bonus). The provide a minimum bid, and will go to the faction with the highest bid after 5 turns. Each turn every faction can meet the minimum and then add more to their bid. The highest bid gains the benefit for a certain duration. In the case of a tie, both factions would gain the benefit, but the bid would remain open to those factions, and if another faction out-bids the other, then they gain it exclusively.
I think it gives a nice element of miniature competition to the game. The event system is designed to do this, but honestly, I feel like they are too predetermined in that, for example, if the person with the most Food will gain a benefit, it's probably just going to go to the faction who was doing that anyways rather than create an incentive to change gameplay.
Keeping the benefits limits so that the costs can be small enough that most factions/strategies can find room to make a bid, means that there will be a higher engagement and degree of interaction with it.
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