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8 years ago
Dec 2, 2016, 8:00:38 PM

So my idea is to add slaver ship for Cravers (as they are slavers, so immersion/mythology-wise it would be ok).


The idea itself  which would function much like Vodyani's leech modules. You would add an certain "slaver" module to you ship and then you could go to colonized system and then capture slaves from planet (this would be an act of war IMO) and then transport those to your own planets or possibly sell them to other factions.

Updated a month ago.
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8 years ago
Feb 3, 2017, 5:52:41 PM

Hmmm Capturing Other Populations and let them work on your planets...that could work very well with my Idea "Slaves do not vote" https://www.games2gether.com/endless-space-2/ideas/352-slaves-do-not-vote

Check and upvote if you haven't already :D


But back to the Topic...it really could work. If Amplitude implements this idea the population growth of Non craver Pops would be obsolete. Or the growth rate of Non Craver Pops is reduced to such an extend that capturing new Slaves is a duty.


Also to make it Balanced, the Slaver Ships has to stay on a system at least 5 turns to get 1 Population Point. That gives the other Major Factions enough time to defend their Citizen which promises larger Battles when the Cravers send their own fleets to protect their tiny ship. Also it could have an impact in the next election in the Favor of the Players favoured Ideology. For Cravers and Non Cravers alike.


When the Craver are able to capture 1 Pop Point they gain points in Militaristic Ideology only. Maybe. Other Major Factions gain besides a Militaristic Ideology also a Point to their favoured Ideology on the Election day. Example if the current Ideology is Religious but the UE Player wants Industrial Ideology destroying the Slaver Ships could help him win the Election in his favor without risking Unhappines afterwards. 


To be honest that could be another good idea here on G2G. 


Gaining happines by fullfilling certain acts. Not sume Events but simply defending your Empire or negotiating with other Factions. Space Battles and Invasions as well as Defending your own Systems could give you...wait a sec. The game already has something like that doesn't it? What do you think about that?

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8 years ago
Mar 25, 2017, 9:52:32 AM
Kaada wrote:

Hmmm Capturing Other Populations and let them work on your planets...that could work very well with my Idea "Slaves do not vote" https://www.games2gether.com/endless-space-2/ideas/352-slaves-do-not-vote

Check and upvote if you haven't already :D


But back to the Topic...it really could work. If Amplitude implements this idea the population growth of Non craver Pops would be obsolete. Or the growth rate of Non Craver Pops is reduced to such an extend that capturing new Slaves is a duty.


Also to make it Balanced, the Slaver Ships has to stay on a system at least 5 turns to get 1 Population Point. That gives the other Major Factions enough time to defend their Citizen which promises larger Battles when the Cravers send their own fleets to protect their tiny ship. Also it could have an impact in the next election in the Favor of the Players favoured Ideology. For Cravers and Non Cravers alike.


When the Craver are able to capture 1 Pop Point they gain points in Militaristic Ideology only. Maybe. Other Major Factions gain besides a Militaristic Ideology also a Point to their favoured Ideology on the Election day. Example if the current Ideology is Religious but the UE Player wants Industrial Ideology destroying the Slaver Ships could help him win the Election in his favor without risking Unhappines afterwards. 


To be honest that could be another good idea here on G2G. 


Gaining happines by fullfilling certain acts. Not sume Events but simply defending your Empire or negotiating with other Factions. Space Battles and Invasions as well as Defending your own Systems could give you...wait a sec. The game already has something like that doesn't it? What do you think about that?

I checked your idea and it sounds very good!


And yeah, this would need refining to be able to work balance wise. Your idea is nice one and it should also alert people if they people are being abducted :D


Those Ideology things you mentioned sound interesting also!


I have to study this better and update my main "Idea" :) And thanks for the support!

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