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System FIDS/Fleet Specialization

System Management

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8 years ago
Dec 5, 2016, 8:47:31 PM

I know this is something fairly simple that was in ES1, but I didn't see it available in Early Access yet. Basically this would simply be a small menu for each system where you set each system to automatically rearrange its population for a specific type of FIDS. This ideally would also involve setting each system to differing levels of autonomy and various levels of FIDS balance (ranking most to least important would work best IMO). This way each automated system would build improvements, planet specializations, and arrange its population amongst the planets to make the most of whichever FIDS is selected. There may also be an option to build/demolish/ignore improvements that are not related to the selected FIDS. It would also be nice to be able to set systems to automatically produce starships.


Examples:


Full automation & specialization in one FIDS

This system would be set to focus only on Dust. With full automation, there would be an algorithm to decide what priority it would build improvements/specializations in. E.g. it would start by building improvements and specializations that would generate the most dust averaged out over how long it would take to build them, and rearrange population automatically each turn if needed. Once all Dust-related improvements are built, it would begin building non-Dust related improvements.


Partial automation & specialization in two FIDS

This system would be set to partial automation and will focus on Science and Industry. Automation here would involve automatically rearranging the population to get maximum Sci & Ind. Building improvements would be done manually.


Full automation & fleet specialization

This system would be set to produce ships on its own. Options could involve choosing ships with the most defence or attack, or simply alternating between however many ships are selected. 

Updated 6 months ago.
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8 years ago
Dec 7, 2016, 6:14:17 PM

If anyone has suggestions to improve this please speak up!

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8 years ago
Dec 7, 2016, 6:17:08 PM

Definitly support this! the first part will be added in im sure by the end of EA. 


the other two might be heavy on the ai coding which might make this a prohibitive addition, but definitely worth it, larger galaxies with lots of planets is what i enjoy playing, and automation is key to that, the governors have always been a little lackluster IMO. 


i'd settle for something easier  - a custom build que that a planet can follow and you assign. 

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8 years ago
Jan 19, 2017, 11:18:53 PM

Even custom build queue would be an improvement. Being able to focus only one type of FIDS really doesn't help much when you're trying to get everything built up to a certain standard.

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