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Endless incursions? Legendary Battles?

Ground BattlesNarrativeQuestsEventsGalaxy Generation

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8 years ago
Dec 14, 2016, 5:21:54 AM

Hey, so two Ideas,  I was wondering if there were plans to include an antaran like incursion race, or the warring kingdoms from stellaris, also, were there any plans for updating ground troop combat?  (Maybe a weird combination of endless legend gameplay for ground troops and planet development to mix into endless space 2?)  Also, would it be possible to allow for games that depend on winning multiple win conditions?  (Not just ending a game after one condition is fulfilled and then locking out the ability to win after the others are fulfilled as well)

Updated a year ago.
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8 years ago
Dec 14, 2016, 5:35:11 AM

I like the combination victory conditions idea.  I think you should make that it's own separate idea.


Others have definitely mentioned the idea of an extra-galactic intrusion for end-game.  Devs have mentioned that they will be developing narrative elements for the endgame.


I didn't play endless legend, so I can't speak to translation of its ground combat mechanics into ES2.  If you could be more specific on how it would diverge from the current system that would be cool.



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8 years ago
Dec 16, 2016, 2:55:14 AM

I was thinking more along the lines of having distinct ground troops, and even city management on planets that you have yet to fully capture.  So you'd be playing a mini version of endless legend, until you've gotten control of the planet, each time you came in conflict with another race over a planet.  You'd need to capture territory, build cities, etc. until you have full dominance over a given planet.

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