The idea is pretty simple. A special modual that can only be applied to hero ships, and exploration ships (the first ship you have in the game). Other players who do not have some prob ships with them will not be able to see or even interact with the stealth ships.
General mechanics:
-This can allow for strike attacks against certain fleets, or allow for some scouting.
-This modual will have a stealth level that is can be increased by the number of nodes used.
-The counter is the exploration ships prob modual which will have its own levels, if the levels match the stealth is nullified. (this allows for some people to maybe want to add these to there combat ships.)
-Systems can get improvements which increase stealth detection, and manpower
Reasons:
-This give vodyani some interesting leeching options.
-Lumerias can sneakly steal key systems without people knowing that they were there
-Sophons can use to improve their information game play (scout out attack locations and prepare for larger fleets)
-If these ships are equipped with scanners, then they should be able to retrieve information about infiltrated systems. (build queue and docked ships)
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Enchanteur
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