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Faction Diversity/Custom Factions

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8 years ago
Nov 16, 2016, 3:52:05 PM

     I love the variations between factions.  Such as the very straight forward colonization of most species vs the Ark method of the Vodyani.  I would like to see more unique play styles associated between varying species as well.  It's one of the things I love about certain strategy games such as Sins of a Solar Empire and Star Craft where playing a different faction represents a very different style of play.  And it's something I very rarely see in a turn based strategy game.  If the Vodyani are anything to go by,  this game has the potential to add that very element missing from almost every turn based strategy game I've seen.  (I've only ever seen one turn based strategy game come close and that was the original Sword of the Stars, but it still missed the mark in several key areas.)  And I can't tell you simply just how excited this prospect makes me at the thought that this game could very well accomplish this rare feat in a turn based strategy game.  


     I would very much like to see more unique traits/technologies/gameplay styles that further differentiate species and I would also like to see this in custom faction creations.  Where when you create a faction, you can choose a unique trait/technology or 2 that would even give the custom factions a unique feel from a gameplay aspect.  Also from the custom factions point of view, such as when your picking the look of your ships, I don't think you should be shoe horned into using Arks simply because you chose the Vodyani ship appearance.  At the same time, I don't think you should be shoe horned into using the traditional colonisation method simply because you chose the appearance of one of the other ship designs.  This would be an example of a unique trait/technology I was referring to earlier for custom factions (which I know custom factions will be implemented later).  Where you not only choose your factions standard traits/techs, but then choose a unique trait/tech or 2.  Adding a lot of freedom and variation when creating new custom factions.  I know for this Ark example you would have to create special Ark ship designs for each of the other factions ship styles to make this possible with custom factions, but I do think it would be worth it in the end.


Other peoples "unique" ideas that I like, that are relatable to this idea that I'd recommend people to also upvote:


This guys idea would considerably increase custom factions appearance options with very little work required from the devs.

https://www.games2gether.com/endless-space-2/ideas/16-all-old-factions-present-in-some-way

Updated 3 months ago.
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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

Dagart

DEV Dagart

status updated 8 years ago

The status of this idea has been changed to IMPLEMENTED as it has been implemented in the game. High five! Congratulations!
You can find this improvement by using the "Custom Factions" feature in the New Game screen.

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8 years ago
Nov 18, 2016, 7:05:16 AM

yea i Agree i think that it would be good to see each factions playstyle differs from each other in some way

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8 years ago
Nov 18, 2016, 4:49:50 PM

I dont really want to take down my Idea post as I think it specifically addresses the Custom Faction editor, while your Ideas are more about faction diversity in general and some custom faction suggestions.  But I will link mine here:  https://www.games2gether.com/endless-space-2/ideas/34-custom-faction-editor


I figure if the Devs are truly interested they will hopefully combine our Ideas, instead of just canceling either of our posts.

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8 years ago
Nov 18, 2016, 6:11:23 PM

You're probably right on that and that's fair enough.  I was going to delete my post in your thread, but alas, once you post you can't edit or delete it.  It happens.

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Greenlit

The GREENLIT status is given by the dev team to ideas they will really likely implement in the near future. Almost there!

SpaceTroll

DEV SpaceTroll

status updated 8 years ago

If I understand it correctly I think this goes in the direction we are heading for!

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8 years ago
Jan 7, 2017, 11:09:12 AM

Glad to see this greenlighted.

Let me put a link to a thread I wrote about what I expect from custom factions creation:

https://www.games2gether.com/endless-space-2/forum/66-game-design/thread/21256-custom-factions-suggestions-ideas-whishlist

(linked this to EndlessCrashes idea)


This is only my idea. I won't post it separated, as I think its similar to your and don't want to duplicate it. If you have some interest, I was sumarizing most of what you're asking for.


Also glad to read from SpaceTroll they're working this way.

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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

Dagart

DEV Dagart

status updated 8 years ago

The status of this idea has been changed to IMPLEMENTED as it has been implemented in the game. High five! Congratulations!
You can find this improvement by using the "Custom Factions" feature in the New Game screen.

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8 years ago
May 29, 2017, 1:47:03 PM

Wow! Congrats!

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8 years ago
May 29, 2017, 2:08:50 PM

Awesome.  I had a feeling this one was going to get tagged as implemented.  Wonder if I'll see the badge on my account soon lol :)

Updated 8 years ago.
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