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Weird planet anomalies

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13 years ago
May 9, 2012, 4:54:40 PM
As much as it's true having impossible planet anomalies is bad, I would personally miss Lava planets that are actually worth colonizing, etc.



Rather than remove the anomaly all together for the specific planet type, why not replace it with something more feasable, but with the same bonuses?
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13 years ago
May 9, 2012, 4:38:52 PM
TheLastRonin wrote:
I like to think that a Barren planet could still house a 'Garden of Eden'. Small pockets of hospitable land that due to mutations spanning several eons has left patches of the ground fertile and perhaps rudimentary lifeforms that have evolved to survive in a different way to life that we know of, perhaps forming a symbiotic relationship with the planet itself. Maybe the Barren planet is simply a 'Garden of Eden' compared to other Barren planets, perhaps it has less severe storms and richer mineral deposits. Whatever the case I disagree that the bonus should be removed from specific planets.




I agree, but also it should depend on the race. Ie: the starting planet for horatio is arid, so arid for them should be a good match, same as terran for sophon. What I am saying is maybe sophon would get garden of eden on a terran planet, and horatio on an arid etc.
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13 years ago
May 9, 2012, 8:54:40 AM
I think the Anomolys should be more planet specific for sure, but would not want some of the worse planets to go uncolonized, maybe no special cost to transforming/ terraforming a planet to make it more useful but increase the time/production it takes to transform the planet type ?
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13 years ago
May 9, 2012, 6:53:19 AM
I think it was acknowledged that certain anomalies showing up was a mistake that needs to be fixed



I for one am going to regret the day when I can no longer colonize gas giants with rich soil
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13 years ago
May 9, 2012, 1:53:50 AM
I've had my host of funny / impossible planet traits. Like Huge Gas Giant -> Hollow and Small Asteroids -> Garden of Eden. Right now I don't really mind, as it is alpha, but it should really be filtered somewhere in the game development process smiley: wink



With the Gas Giant I reasoned it away by thinking that it either housed a rather large hollow planetoid within the gas giant itself - a sort of hidden rock in an "ocean" of gasses. Or that it was really some old tech I had found which "shielded" the interior, complete with breathable atmosphere.
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13 years ago
May 9, 2012, 12:45:37 AM
I like to think that a Barren planet could still house a 'Garden of Eden'. Small pockets of hospitable land that due to mutations spanning several eons has left patches of the ground fertile and perhaps rudimentary lifeforms that have evolved to survive in a different way to life that we know of, perhaps forming a symbiotic relationship with the planet itself. Maybe the Barren planet is simply a 'Garden of Eden' compared to other Barren planets, perhaps it has less severe storms and richer mineral deposits. Whatever the case I disagree that the bonus should be removed from specific planets.
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13 years ago
May 8, 2012, 11:27:13 PM
I have a game where I have not one but two different Lava Planets with Garden of Eden on them. I've also seen Low Gravity appear on huge gas giants, High Gravity appear on asteroid belts, and Molten Core on both.



I do want to say that Garden of Eden makes some sense for a gas giant. They don't all have to be like Jupiter, with insane extremes of temperature and weather. A Garden of Eden gas giant would probably be one where the weather was so gentle you could build floating cloud cities out of the most delicate materials without having them torn apart by weather conditions. It could truly be wondrous.
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13 years ago
May 6, 2012, 11:02:41 AM
Some of planet anomalies don't make sense, for example toxic, hostile fauna or reach atmosphere on barren etc. I think anomalies should depend of planet types.
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13 years ago
May 8, 2012, 10:51:33 PM
bwfcnut wrote:
Does it? I hadn't seen that. Or I'd forgotten it. In that case I retract my statement, but I still hold that they should have some positive traits otherwise they'd be pretty pointless in colonising.


I partly agree with you. There should be a chance for those to recieve bonuses. But an asteroid field should not have the garden of eden trait as it simply can't fit under an circumstance. To make it worth colonizing it could be mineral rich for example, or have a rare mineral/gem resource.
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13 years ago
May 6, 2012, 11:51:04 AM
3NF0RC3R wrote:
Nope, it says that barren planets lack both water and atmosphere.




Does it? I hadn't seen that. Or I'd forgotten it. In that case I retract my statement, but I still hold that they should have some positive traits otherwise they'd be pretty pointless in colonising.
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13 years ago
May 6, 2012, 11:43:27 AM
bwfcnut wrote:
I disagree to an extent, barren planet just implies that it's lacking life. It doesn't mean that it has *none* at all. And I like having some positive traits (such as rich atmosphere) on some otherwise bleak planets, otherwise there'd be little point in colonising them.




Nope, it says that barren planets lack both water and atmosphere.
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13 years ago
May 6, 2012, 11:37:01 AM
I had it on some asteroids......
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13 years ago
May 6, 2012, 11:24:20 AM
SuperLordPedro wrote:
I had 'Garden of Eden' on a Huge barren planet today...




I had that one on a lava planet. Wouldn't suprise me if you could find it on asteroids or gas planets.
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13 years ago
May 6, 2012, 11:19:35 AM
I disagree to an extent, barren planet just implies that it's lacking life. It doesn't mean that it has *none* at all. And I like having some positive traits (such as rich atmosphere) on some otherwise bleak planets, otherwise there'd be little point in colonising them.
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