ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
All discussion and praise on these creations is to be made here.
Racism will not be tolerated so no bashing of racial ideas in here, cause as the saying goes if you have nothing good to say then you'd better keep it to yourself. ^^
Zormare wrote: I and my English, did everything again misunderstood. Thought there is a faction competition and have supported me on it immediately. Have created a faction, the way I like it.
Well, I was just informed that because I have misunderstood something.
Now I don't want to throw my faction in the bin.
So I show it to you. The hope dies last.
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My Faction
Race : Zor
Background:
The Zor's are a robot legacy of degenerate people, who could no longer reproduce themselves. The last 10,000 of their kind infiltrated their consciousness into a huge AI and they gained immortality. They multiplied rapidly in their knowledge of the combination of AI and expanded their empire. Only in certain cases, the AI leaves a consciousness in a robot to perform specific tasks in order. Therefore, all the robots have a biological neural system to be acquired by a consciousness. Therefore a consciousness jumps from robot to robot. It is the most important, for the Zor's to protect their kind. That’s why they build very robust spacecrafts. But they never had a lot of contact with "Dust" they even ignored it partially. This makes them very untalented in dealing with Dust.
Affinity: Robotic Life (need less food, only a small part need food)
Visual: Sorry, I can not draw.
Visual in Text: The Zor's form their bodies committed to function and practice. Therefore there is no typical Zor-look, but rather an equal number of variants: hover versions, versions moving on tentacles, legs or wheels, some very small or gigantic ones - the variations in appearance are almost unlimited. Equal to all Zor is the small amount of biologically living tissue they all contain.
Scientists Positive +30% Science per Star system (Points 45)
Builders Positive -30% Industry cost for System improvements and planetary infrastructures when being constructed (Points 24)
Big fleets Positive +2 CP max per fleet (Points 25)
Strong Alloys Positive +30% HP per ship (Points 20)
Busínessmen Negative -30% Dust per Star System (Points -24)
Power Masters Negative +50% Dust Cost for Hero Abilities (Points -4)
Heroic Medicine Negative +80% Dust cost for Hero healing (Points -6)
All Points 80
maceman wrote: As long as the Hero is Grace Park.... I'm in
Boygor wrote: Nice take on a cybernetic race. I particularly like the idea of parts of the whole splitting into a host body to perform certain tasks.
Raptor wrote:
I like the idea about the AI using hosts. It's unusual, basically the race is an AI commanding drones if I got it right.
Sharidann wrote: I like the concept in itself, simply being able to debate on some factions for custom play or to offer them as pre-concepts for the whole community.
Thanks for the effort.
SpinnerMaster wrote: I definitely like the stats on that!
All feedback sofar on the Faction made by Zormare and his faction ontop
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