ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I've been in favor (for a long time) of each faction starting wit ha partially randomized hero. Just have Harmony start with 1 hero. Ostensibly their leader.
Nosferatiel wrote: Because "heroes" shouldn't be normal people. If you want antiheroes in terms of heroes having the same abilities, but not dustbased, they must still have some supernormal reason for this, or you just have a superpowered people.
So you'd need "antidust", which the harmony doesn't have.
Because "heroes" shouldn't be normal people. If you want antiheroes in terms of heroes having the same abilities, but not dustbased, they must still have some supernormal reason for this, or you just have a superpowered people.
So you'd need "antidust", which the harmony doesn't have.
Ca_Putt wrote: In order to give the harmony heroes Amplitude would have to:
Add a seperate set of heroes
-including portraits
-backstories
-Skilltrees
-the mere existance of ANOTHER category of heroes, as before there were no heroes that were unique to any faction
now if you ask me that's pretty much work just to introduce a feature to a faction that makes it less unique.
If you can have dust heroes in a game then why shouldn't one also be able to have non or anti dust heroes? It works for the factions (i.e. harmony) so why not?
Besides, more fronts and factions could only make the experience more fun...!
Based on the lore the harmony are becoming self-conscious "individuals" for the first time in their existence. Just like any other time something like this has happened in sci-fi (e.g. borg) it is actually critical that they have leaders who ensure that the individuals can work together and even form communities. Yes you are one of these leaders, but they probably need leaders on a micro scale as well (per group, community).
Also considering they gained individuality, its possible that some of these new harmony like their independence and for that reason want to promote more dust creating more individuals. Maybe this can be the rebel faction of harmony at some point.
n18991c wrote: Just take these and all the other questions which you may have regarding how the harmony could possibly have heroes and the answer ... is the word ANTI.
See? Problem solved
Well, weaklings that mess up your fleets and then start crying and complaining, those would be classical antiheroes.
Also Harmony as a race does have hero characters. It's just that those are against the harmony and cannot be hired by them. So I do not see the lore-problem, here.
Nosferatiel wrote: But with which kind of powers, then?
All the powers heroes have, now, are dust-based. Even combat cards are.
Why should a non-dust-tainted harmony crystal evolve a self-consciousness and become a supercrystal, then?
Just take these and all the other questions which you may have regarding how the harmony could possibly have heroes and the answer ... is the word ANTI.
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