ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
The dots indicate how many units of movement it takes to progress to the indicated position, with the largest dots representing the ship's position at the end of a turn. I find it to be an elegant solution.
As for the 'beginning of the turn/end of the turn' movement, I would be inclined to agree. I find myself forgetting to perform last-minute actions that I would otherwise remember (and be able to perform) due to the fact that ships only auto-move at the end of the turn.
VieuxChat wrote: Auto-move MUST be at the end. Because you may need to give them other orders, and otherwise you would lose a turn to change their orders.
Can you be a bit more specific about that? You can only issue orders when a ship is at a system.
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