ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
The things flying are the locusts I think. And for the danger of the space and vacuum... They don't like they would care so much. I'm even not sure they breath air. When You see how they look, I guess they can survive in space and their ships are needed to move from system to system bringing them and their locusts to eat worlds... YEAH !
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then you have the swarm of little things around their ships so I'm thinking either they can survive in vacuum or they are in little swarmer ships and just use the larger hull to get around and mount weapons on.
stevenmc409 wrote: I thought they were partiality organic from the living weapon part of the lore and the fact that they are said to evolve quickly.
I was thinking that too, like the robots from the movie VIRUS if you've seen it (it's old and niche). But the lore also mentions genes and evolution, meaning it must be a little more than that.
The Cravers were a creation of the Virtuals, an offshoot society of the ancient race known as the Endless. They were intended as a living weapon in the fratricidal wars with another branch of the Endless, known as the Concretes. Realizing the risk that the Cravers presented, the Virtuals decided to maroon them in a distant arm of the galaxy and wipe them out of existence. Distracted by other emergencies the Virtuals left the effort incomplete; the Cravers were broken and bombed back to the Stone Age but the species survived.
"Living Weapon" - I misinterpreted that. So yes, I am an idiot. My apologies.
The Cravers were a creation of the Virtuals, an offshoot society of the ancient race known as the Endless. They were intended as a living weapon in the fratricidal wars with another branch of the Endless, known as the Concretes. Realizing the risk that the Cravers presented, the Virtuals decided to maroon them in a distant arm of the galaxy and wipe them out of existence. Distracted by other emergencies the Virtuals left the effort incomplete; the Cravers were broken and bombed back to the Stone Age but the species survived.
"Living Weapon" - I misinterpreted that. So yes, I am an idiot. My apologies.
As far as the OP's comments go...I can understand your concerns, but I feel like the designs are perfectly reasonable.
Addressing your comment about how they look completely impossible, consider first several issues.
1. Being that the scaling of these gaps and the stringy bits of tubing in-between seems unrealistic, we have to include the concept of scaling as well. What looks like unused space isn't necessarily terrible at all, if what looks like plating or wiring is really just a corridor large enough to serve a practical purpose. Plus, the engine isn't necessarily that big. What can be mistaken for an engine could just as easily be a fuselage.
If we imagine those sheets of metal 'stuck' between the upper and lower halves of the ships as possibly big enough to allow access for, say, elevators or fuel, it seems less unrealistic.
2. A better example would be this Wraith ship from Stargate: Atlantis.
If my memory serves, these ships are part organic. Te massive gaps all over the ship seem much more unlikely to me. Still, a partially organic or 'salvaged' type of ship would (unless dictated otherwise by lore I'm not aware of) serve more than admirably for the insectoid Cravers.
while playing my first few games with the cravers i began to have a serious problem with the craver’s ship designs. they don’t seem like they could actually work. they are nothing more than a few sheets of metal welded to a ship engine with a huge gap in the center.
what i am suggesting is adding “stuff” in the center, as in cylinders, boxes, loose wires, things that will make me believe that cavers live and fight on that ship, instead of a few sheets of metal floating through space.
I love the Craver's ships for their scrap-metal look. Really, to me, the Craver ships are my favorite ships in terms of aesthetic.
Just because you don't like them doesn't mean they should change. I hate the United Empire's ships but I'm not telling anyone they messed up on the design. It's personal preference. Accept it.
His got a right to not like em and express it, thats the whle point of this player/dev design mumbo jumbo game. Just because he aint a 'yes man' pfft accept it.
Cravers are robots. They're not trying to get from planet to planet safely, they're just trying to get there.
I don't know what those things are that fly around the ships, but I imagine them to be Cravers flying around the ship. As in, the ship is basically a gravity well that they use to carry them.
I love the Craver's ships for their scrap-metal look. Really, to me, the Craver ships are my favorite ships in terms of aesthetic.
Just because you don't like them doesn't mean they should change. I hate the United Empire's ships but I'm not telling anyone they messed up on the design. It's personal preference. Accept it.
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