ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
This is honestly a very minor complaint, but I figured I'd throw it out there and see if it gets a reply. I always bug over upgrading my Heroes because the UI is so... cluttered and without order. Not the interface itself - that's about as perfect as it can get - but it'd be nice to have the player-given abilities would auto-order; It looks really jarring to see the four Veteran level-ups split, and it tempts the player (at least in my case) to get each progressive ability in order before moving on to the next (like totally finishing Assailant or Director before getting a single Veteran boost). Second and slightly related, is it at all possible to get the bonuses list... compressed? Four different "Industry +X%" messages is kind of confusing. Is it cumulative, multiplicative? Can't we just get one single +X% that summarizes all the bonuses?
Well, there's my complaints/suggestions. Again, pretty minor stuff, but I hope to get a reply! Even a "no can do" would be nice!
I agree with the part about the same effect stacking. So instead of getting "+5% Food", "+10% Food" in two different lines it sould read like "+15% Food" or "+15.5% Food" depending on how it stacks. I don't mind the ordering of the Abilities too much, I am pretty sure about what I want to get with the next level most of the time anyway...
Flipp wrote: I agree with the part about the same effect stacking. So instead of getting "+5% Food", "+10% Food" in two different lines it sould read like "+15% Food" or "+15.5% Food" depending on how it stacks. I don't mind the ordering of the Abilities too much, I am pretty sure about what I want to get with the next level most of the time anyway...
It's +15%
All of the various % multipliers are summation cumulative.
I'm all in favour for a more skill tree approach to heroes. I still don't fully understand what skills you need for others. I feel we could have more different ones too, as I tend to specialise mine into either administrator or fleet (and that way you run out fairly quickly)
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