ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I offer a humble suggestion, something that doesn't affect gameplay but just something to satisfy my spidey senses. In game, when looking at a system, I will see something like:
Barren, Helium Giant, Jungle, Lava
Now, scientifically, the gas giants should be on the outer edges, not in the middle (unless there are plutoids out there, maybe that's what a 'barren' is?). Asteroid belt 'planets' could possibly be past them. It's just something that bothers me a little each time I see it, because other than that, I have found the science facty-ness of this game to be above average in making sure things aren't completely haywire.
your beating a dead horse, its been raised for ages.
Trouble is, the developers raised the stakes by not filtering bonus/negative traits of planets so not only is the order bad, you get even dumber combinations of bonus or negative traits on planets...
Yes, this topic is up many times. You can find the answer in "Community Suggestions Amplitude is following" sticky topic and it is
"Realistic representation - More realistic representation of solar system, planets and other orbital objects X"
when X means "Never - either not possible or simply not in our vision"
So it is sad but Amplitude team don`t wont ES be the game pretend to be a little bit more realistic mb because the "realistic" is the point of Enless Arguing
BTW I prefer Gas Giant to be not coloniziable at all.
Well, realistically: barrens would be horrible to colonize, no life of any sort or even traces of war, a cooler venus basically. Lava and ocean are just insane XD. Gas Giants... you have have factories orbiting sucking up all the gases? haha. But it's a game revolving around a race that had colonized every planet type and even changed some to suit their needs (from terran to gas for example to get rid of the fleshies, yarr) And if you want it to be realistic, we'd have a lot of gas giants and barrens mate, and not much else :P
stasik28 wrote: Well, realistically: barrens would be horrible to colonize, no life of any sort or even traces of war, a cooler venus basically. Lava and ocean are just insane XD. Gas Giants... you have have factories orbiting sucking up all the gases? haha. But it's a game revolving around a race that had colonized every planet type and even changed some to suit their needs (from terran to gas for example to get rid of the fleshies, yarr) And if you want it to be realistic, we'd have a lot of gas giants and barrens mate, and not much else :P
For what races? Why can't there be a race who likes the barren planets? They didn't have to start on one obviously but could have evolved/been created to like them. That is another problem with this game, samey samey races.
I figure the reason more realistic planets/systems isn't going to happen is that they don't have the skill to code it.
If you pay attention to the generic planet shot when you select a gas giant they don't live on the planet, they live in space colonies around the planet.
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