ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
While playing ES with a friend of mine an idea came to us. My friend was playing a custom race using the UE-affinity and was wondering, that it is not possible to free individual systems from taxes to avoid too high disapproval or a low taxe rate, just because of a few unhappy systems. This could be added in the system overview by adding a new column to the system overview, which contains a field to enable/disable the taxes for the individual system. So what do you think, would this (also in Empire: Total War existing) feature fit to ES or would it compromise the balance, because to UE affinity would profit by it to much.
Lord_Yu
Unique
We have Ancients called Endless, Asgard called Sophons, replicators called Sowers, but no Goa'Uld?
Lord_Yu
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