ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
ok so this has been awesome in a few other games and thought i would try one here where you just post a list of those little niggling things that you would like changed, fixed or added ( not massive full blow game changing features) usually in the form of "quality of life" changes, i shall start us off.
- Updated hero skill trees
- Updated game manual
- Attack/ defense mechanics explained in tutorial ( mainly for disharmony )
- Tool tip revision to be easier to understand especially for newer players
- Visible rally points
- AI fleet spam reduction on all difficulty levels ( ridiculous numbers of pure siege fleets are not needed and lag the game to oblivion)
- Resource indicator for incoming proposals when being offered or asked for a resource of any kind without needing to minimize and go check your empire menu for how much you or they have.
- Removal of score based penalty for diplomacy... it makes no sense.
- AI empires should be a lot more willing to make peace with you if you are consistently defeating there fleets and taking there worlds
- Ability to name your alliance and keep track of who is in and out and who is in who's alliance.
Tiggy
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Tiggy
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