ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
This is an updated thread created for quick glance reference for everyone concerned. To show everyones ideas and suggestions for the game. If you have an idea post it on your own thread link it to the discussion thread linked here (Please do not make long threads...keep it clear, short, sweet and to the point ) and I will look at it and add it to the summary list below.
If however, the idea is related to any to known bug or balancing issue refer here.
Ideas or Suggestion with a poll will be marked as [P].
You never know the Dev team may take an interest to your idea / suggestion for further development. It will be marked here as [***]. Also you will see it here.
Please be aware that not all ideas will make it through to development due a number factors, no mattter how good the idea is. So don't be dissappointed, if yours does not make it, as may well be used in the future.
Fleet Assult points - Assault Point system for fleets to allow players to easily keep track of Fleet actions
Fleet Entry Warning - Notification and or audible warning that the player(s) fleet entering/invading oponents empire constitutes declaration of war. Player has choice to abort
Detailed Players Report - Report notification sent periodically or end of game showing players abilities in FIDS/Military/Economic/Diplomacy against his/her rival
Battle Re-play - Player able to save replay battles
Cancel Research Button - Assign key to cancel research que
UI - Rally Points - Ability to set a point for freshly created ships to be sent
UI - Waypoints - Ability to create multi-step movement plans for fleets to allow taking paths other than the fastest (to avoid hostile systems for instance)
UI - Escort - Ability to ships/Fleets to escort other ships. If escorted ship is attacked the escort ship will retaliate
UI - Patrol - Ability to assign ships / fleets to travel repeatable waypoints and if any enemy ships/fleets enters their signal radus will be attacked
Tracker - Ability for the player to track what they looking it by Highlighting the production or fleet for Empire Management and Fleet View
Globle Improve Function - Upon Reseach being complete to add the improvement to every queue in my empire
UI - Government/Empire form - Player able to select the status or type of Government/Empire has direct or indirect on Military/Economy/Trade/Research/Population
UI - Rescource Hover Help - Mouse over rescource Icon to show what benefits the resource provides, what technology unlocks it and includes luxury items
UI - Construction Minimap - Ability to see the according planet in the construction tab on a minimap
UI - Improved fleet composition bars - Equip all windows with improved fleet composition bars to allow players to easily keep track of own/enemy fleet composition
More Pulse Weapons - Greater varity of Pulse weapon Techs with varing degrees of HP strength
More Beam Weapons - Greater varity of Beam weapon Techs with varing degrees of HP strength
More Missile Weapons - Greater varity of Missile Techs with varing degrees of HP strength
More Ship models - Corvettes, Escorts, Destroyers, Frigates, Cruisers, Battle Crusiers and Battle Ships
Customisable ships designs Mod - Player able to design custom ships
Doomsday Weapons - Specialised weapon Tech of mass destruction of both system and empire
Weaponsied Terrafoma - Specialised weapon Tech that Terrafoms systems already populated
Star Fusion Distrupter Ship Mod - Abitity to harness the star energy and either the destroy the system or improve planetary FIDs (Restricted to Capital or Titan ship types)
Planetary Bombardment - Tech enable weapons to bombard planets
Mine field - Tech for Ship to deploy space mines and hinder passage of any enemy ship / fleet
Adaptable Ship Engines - Tech to make engines to fit any type of ship
Wormhole/Cyno Tech - Tech enable ships to create localised wormholes/ portal/cyno to travel great distances (Restricted to Battleships/Carriers/Dreadnaughts/Capital/Titan class ships)
Hero Bonuses Tech/mod - Hero bonuses abilities (+25%) on Industry/Military/Diplomacy
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"God's in his heaven, all's right with the world." Nerv Motto, Neon Genesis Evangelion
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