ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Every new patch, I'm lloking for these -basic- features to appear, and they still have not :
1) next fleet - previous fleet button Without it, you forget your fleets which arrived at destination 50% of the time
2) Proximity alert
When an alien fleet comes near your systems, even more important when you're in sentry mode Enemy fleets arrive like ninjas. Stop for one turn because of your SILENT sentry fleet. Then next turn proceed and attack your inner systems
3) The copy already there fleet order bug A fleet arrives in a friendly system where there's already another fleet. It copies its orders straight on. A fleet is in sentry there, a scout arrives in this system, it switches to sentry too. You can lose or forget fleets like these for dozens of turns.
4) The silent probe refill bug
You order a fleet to refills its probes and to wake up once ready. It does not. Probe are full and the explorer unit stays silent for dozens of turn before you remeber you had a scout ship in this area.
To my point of view these are critical points that should have been fixed years ago.
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