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[Suggestion] Random event scarcity control

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13 years ago
Mar 12, 2012, 11:26:11 PM
There could be a scale on random events that would be occuring,

1. None

2. Ocasionally

3. Average

4. Often

5. Common



Random evnts should have a data base of hundreds of events fron innocous to catasthropic!



Innocous as in a lost frieghter gives a 5% economic boost for 1 turn, Catasthropic is that Something similar to the Borg appear or Bezerkers?
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13 years ago
Mar 13, 2012, 6:15:11 AM
Zep' I encourage you to please not do backseat-moderation especially in such a condescending manner.

While I appreciate you being helpful its the manner in which you present it that might just tick ppl off.



As a headsup zep you can be sure to tag threads you like with a certain tag. You can add two per thread and its done at the bottom of each thread with the "add / edit tags"-button.
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