ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I already posted some of these in General, before I knew this subforum was here. Just little things that would make the game smoother:
1) notifications when a fleet has arrived at a system
2) categorize/tag the items in the research tree. And give a list of checkboxes of those tags. So research items that, say, increase fleet size would be tagged Fleet Size and you could hit the checkbox and see if any are available, and if not, how to reach them. It'd help a lot with planning and getting to grips with the research tree
3) High score list. I love high score lists! Let me see how I've been progressing, keep a record of what I've played.
the first one would be very useful tho the ingame notifications could do with a little more prioritizing like have a red background when a fleet goes into battle or u lose a system or something
3) High score is meaningless as your score would vary simply depending of the size of the galaxy you play, hence you would need multiple high score lists, one per galaxy size at the very least.
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