ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I'm suggesting that the current classes be considered as hull/chassis-types and that we could actually name classes. Furthermore, I would suggest, that we could name each individual ship.
So rather than a bunch of Defenders we would see the UES Intensity, an Action-class corvette take on the Milfoil, a Flower-class corvette... or flagship called Maximus, a Gladiator-class dreadnought.
I hope I was clear enough. I can see this helping in multiplayer and since we only have generic hull graphics it would at least give a possibility to individualize.
This has already been suggested and a summary list of improvement is listed here. If you feel certain ideas not rasied or have fresh ideas then please refer to this discussion thread
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