ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
while I think this is a brilliant idea engaging 11 targets would be pretty extreme I think it would work better not just by say a dreadnought targets 11 but any ship with over so much weapon strength targets multiples.
for instance a battlehip with 1500 beam targets 2
a battleship with 3000 beam targets 4
for every 750 ower: you have on a certain weapon you add one more target
this means that late game with the better weapons dreadnoughts could engage 6 or 7 targets and still have adequate shielding.
missiles Ithink should be the exception for every 500 ower: you target a new enemy because its ridiculous when 30 missiles hit a ship that would have been blown up by 5
werewolf_nr
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