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Limitations on trading technology

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12 years ago
Jul 17, 2013, 10:35:32 PM
I can't figure out what the limitations are for trading technologies to my human ally. At first I had a large list of techs to give him. Since we are doing a co-op vs AI we decided to research in different trees and just trade each other new techs. After several turns of this the game stopped letting me trade him tech even when I had just finished something that I knew he didn't have. Can anyone shed some light on this?
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12 years ago
Jul 18, 2013, 3:23:32 PM
I just assumed that there were some limitations in place to prevent human players from trading too much tech. I wonder if this is a bug.
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12 years ago
Jul 19, 2013, 1:05:16 PM
In order to trade a tech the person who is receiving it must be able to research it themselves. As in they must have the previous techs in that tree researched.
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12 years ago
Jul 24, 2013, 1:56:42 AM
You can't trade faction-specific techs, which have an orange icon. Note that these techs include all spaceship hull unlocks, not just unique buildings, so you may have difficulty trading technologies in the bottom tree.
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