Was playing in public multiplayer with a friend as the Broken Lords and I got this error twice before the game shut down...





NullReferenceException: Object reference not set to an instance of an object

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InGameConsolePanel.GameClient_OnChatMessageReceived (System.Object sender, .ChatMessageDescriptor message)

GameClient.ProcessMessage (IMessage& message, Amplitude.Interop.SteamID& steamIDRemote)

GameInterface.UpdateMessageBoxAndProcessOrders ()

GameClient.UpdateMessageBoxAndProcessOrders ()

GameInterface.Update ()

Session.Update ()

Amplitude.Unity.Session.SessionManager.LateUpdate ()



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V1.3.5 S3 (64-bit)







Any thoughts?