greetings. When i have started the battle at 70+ turns, it stucks on position "Ready" and not going further. I screwed 3 win-accured gamesets for that.









[Unity] NullReferenceException: Object reference not set to an instance of an object

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  at UnityEngineLogCallback in Error while parsing stackframe: GuiBattleShip.get_Title ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: GuiBattleShip.GetFullTitle (.AgePrimitiveLabel label, Boolean wordWrap):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleShipItem.Refresh ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleShipItem.Bind (.GuiBattleShip guiBattleShip):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: FlotillaLine.BindBattleShipItem (.AgeTransform tableitem, .GuiBattleShip guiBattleShip, Int32 index):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeTransform.RefreshChildrenIList[GuiBattleShip] (IList`1 refCollection, .RefreshTableItem`1 refreshDelegate):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: FlotillaLine.Bind (.GuiFlotilla guiFlotilla):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleFlotillasPanel.BindFlotillaLine (.AgeTransform tableItem, .GuiFlotilla guiFlotilla, Int32 index):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeTransform.RefreshChildrenIList[GuiFlotilla] (IList`1 refCollection, .RefreshTableItem`1 refreshDelegate):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleFlotillasPanel.Refresh ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiPanel.RefreshNow ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleFlotillasPanel.OnBeginShow (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiPanel.Show (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleGroupSetupPanel.Refresh ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiPanel.RefreshNow ():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleGroupSetupPanel.OnBeginShow (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiPanel.Show (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: BattleSetupNotificationWindow.OnBeginShow (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiPanel.Show (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiWindow.InternalShow (Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiWindowsStack.ShowWindow (Amplitude.Unity.Gui.GuiWindow guiWindow, Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiManager.ShowWindow (Amplitude.Unity.Gui.GuiWindow guiWindow, Boolean instant):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: GuiNotificationManager.ShowGuiNotification (.GuiNotification guiNotification):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: GuiNotificationManager.ToggleGuiNotification (.GuiNotification guiNotification):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: NotificationItem.OnToggleCb (UnityEngine.GameObject obj):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeControlToggle:HandleMouseUpOrDown(AgeMouseEventData):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeControlToggle:MouseDown(AgeMouseEventData):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Component:SendMessage(String, Object):line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeManager:UpdateInteractivity():line 0

  at UnityEngineLogCallback in Error while parsing stackframe: AgeManager:LateUpdate():line 0


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V0.1.21 S0 ALPHA-Public (64-bit)


Second error message
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[Unity] NullReferenceException: Object reference not set to an instance of an object
--------------------------------------------------------------------------------
  at UnityEngineLogCallback in Error while parsing stackframe: GuiBattleShip.get_Title ():line 0
  at UnityEngineLogCallback in Error while parsing stackframe: GuiBattleShip.GetFullTitle (.AgePrimitiveLabel label, Boolean wordWrap):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: PanelFeatureHeader.Bind (System.String content, System.Object target, System.Object context):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: PanelFeatureHeaderShip.Bind (System.String content, System.Object target, System.Object context):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: GuiTooltipWindow.AddPanelFeature (Amplitude.Unity.Gui.GuiPanelFeatureDescription panelFeatureDescription, System.String content, System.Object target, System.Object context):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: GuiTooltipWindow.AddPanelFeatures (Amplitude.Unity.Gui.GuiTooltipDescription tooltipDescription, System.String content, System.Object target, System.Object context):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: GuiTooltipWindow.Bind (.AgeTooltip tooltip, Amplitude.Unity.Gui.GuiTooltipDescription tooltipDescription):line 0
  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiTooltipController.ShowTooltip ():line 0
  at UnityEngineLogCallback in Error while parsing stackframe: Amplitude.Unity.Gui.GuiTooltipController.Update ():line 0

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V0.1.21 S0 ALPHA-Public (64-bit)