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First turn 100% taxes

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12 years ago
Aug 6, 2012, 8:53:39 AM
I just wondered if anyone does not go for the 100% first turn taxes to get 10 dust in turn 1 to recruit the hero in turn 2 smiley: smile
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12 years ago
Aug 6, 2012, 9:09:21 AM
NoxMortem wrote:
I just wondered if anyone does not go for the 100% first turn taxes to get 10 dust in turn 1 to recruit the hero in turn 2 smiley: smile




100% puts your approval % bonuses from empire -50% and from system to -50% for food, production & science ...



Without other % bonuses (most factions don't have a lot of % fids bonuses on turn 1) ...



Sophons will still keep 30% of their planetary science at 100% tax level on turn 1 - rest of the races will get 0 science that turn ..Small price to pay..

0% Industry that turn ... manageable ...

0% food production on turn 1 when the food bucket is empty means you will lose a population unit due to starvation Is an administrative hero on turn two worth the loss of a population unit ?
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12 years ago
Aug 15, 2012, 11:51:41 PM
ind -> dust and 40-50%(depending on aproval trait) tax will do better result.
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12 years ago
Aug 16, 2012, 12:20:57 AM
So will dust lode anomaly on your home planet for 5 trait points, or the dust economic boosts.



Honestly don't think its worth the cost to production, growth or research which are critical to get a hero one turn sooner.
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