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What I see is not what my buddy is seeing huh?

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13 years ago
Aug 24, 2012, 5:51:54 PM
So a quick run down on game before explanation.

Huge, 8 Spiral Galaxy, Old Galaxy, 8 Races

Normal Difficulty, Fast Game Speed, No Pirates (friend chose this wuss)



So in our game I am invading System A. I complete the invasion of System A and go on to conquer more systems. A few turns later I send a fleet back to System A to defend against another race.



My fleet is now stuck on System A. A bit confused I look at the system and it shows it is blockaded. I do notice a a ring at this point around the system now indicating another race is parked above my system but no ship.



A few more turns and the problem is still happening. On my screen System A is under my control. I have started to build system improvements and everything.



On my friends screen he tells me it is still under the other races control and he can see a fleet. We restart the game to see if that will fix the issue and it did. Now I am missing two systems that I had previously



conquered and another system conquered by anther race is back in the hands of the original owner too. It is like that entire arm of the galaxy didn't progress for like ten turns. Ships are not where they were when we saved



but everywhere else appeared fine in the rest of galaxy. Extremely confused I assume my system was not syncing up with his or something anyone else have this issue? smiley: confused
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13 years ago
Aug 24, 2012, 6:45:35 PM
Line 4 half way= We restart the game to see if that will fix the issue and it did.



Not the best writing I know but think I hit all the high points.
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13 years ago
Aug 25, 2012, 8:52:12 AM
same problem yesterday in a game with friend.He has build ships and all in a system that i captured rounds before...a save reload dont fix this issue.Very crazy.looks like that this bug is implement with the latest patch.i never had before this problems.
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13 years ago
Aug 25, 2012, 8:59:32 AM
While I myself have not run into the issue myself, I did recall a player complaining that he was not seeing what everyone else was seeing. We rehosted the game, and the player went and reverifed his files. Once that was all done, the game worked smoothly.
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