ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
What do the colors represent in Public/GalaxyGenerator/Regions? Same with /Density
I've tried messing around and changing the colors but it doesn't seem to change where my empire starts. Do the colors have any relevance? I assumed they did since i looked inside the .xml's and found them referencing to specific colors and those image files.
Remscar wrote: I remember the devs saying that they used C# to program the galaxy generation library. I'm curious on how exactly it uses the images...
I'm more than curious on how the devs got the actual images into the game. I mean, I have lurked around the game files and haven't found even a single picture.
Upgradecap wrote: I'm more than curious on how the devs got the actual images into the game. I mean, I have lurked around the game files and haven't found even a single picture.
The game runs in Unity (From what i understand), which compiles all the assets into an archive, therefore you won't actually see plain old art files.
The Galaxy Generator plugin coded in C# imports the image files and uses them somehow, i haven't had enough time to test it quite yet.
I managed to decompile and recompile the galaxy generatorion plugin with only slight difficulties. However as a repaired some lines i caused a bit of damage and as a result solar system placements are (a bit) off center.
Let the modding begin.
Edit
Fixed what i did wrong, all engines forward now.
Edit:
Confirmed that the color on the galaxy shape map represents an empire starting location. White = no empire start.
Edit:
The density map is not used for any sort of calculations. The only significance it has is from its dimensions, which are the same as the region map. I assume a future plan is to add in actual density since i found a helper function that returns the bitmap for easier usage.
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