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Tooltip troubles

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11 years ago
Aug 10, 2013, 9:52:01 PM
I am just trying to figure out why no tool tip with this faction trait:

From FactionTrait xml



[CODE]



TraitAnomaly99Norm1



!TraitAnomaly01Norm1,!TraitAnomaly01Alt1,!TraitAnomaly02Norm1,!TraitAnomaly02Alt1,!TraitAnomaly03Norm1,!TraitAnomaly03Alt1,!TraitAnomaly04Norm1,!TraitAnomaly05Norm1,!TraitAnomaly06Norm1,!TraitAnomaly07Norm1,!TraitAnomaly09Norm1,!TraitAnomaly10Norm1



%TraitAnomaly99NormTitle

%TraitAnomaly99NormDescription





%TraitAnomaly99Norm1TooltipEffect1

%TraitAnomaly99Norm1TooltipEffect2

%TraitAnomaly99Norm1TooltipEffect3





[/CODE]



From Localization.xml



[CODE] Mulch Swamp

Described by explorers using adjectives like moist, damp, wet, with rotting plant and animal matter, this planet offers a feast to scavangers, but will certainly be difficult to build upon.

-1 $(Industry) ON PLANET

+1 $(Food) ON PLANET

+10 $(Approval) ON PLANET[/CODE]



Values show and apply but do not show up in set up.
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11 years ago
Aug 10, 2013, 10:13:10 PM
Your faction trait xml says Anomaly99 but your location pair says Anomaly08, everything else looks ok
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11 years ago
Aug 11, 2013, 12:49:47 AM
My Bad I had already changed it (thought I would go to high number in case another anomaly in the way)



[CODE] Mulch Swamp

Described by explorers using adjectives like moist, damp, wet, with rotting plant and animal matter, this planet offers a feast to scavangers, but will certainly be difficult to build upon.

-1 $(Industry) ON PLANET

+1 $(Food) ON PLANET

+10 $(Approval) ON PLANET[/CODE]
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