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Modding Help (Disharmony)

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11 years ago
Sep 16, 2013, 5:18:25 AM
Hi, I am trying to add a few things into the game and so far they have worked fine up until i tried adding planets and anomalies. I am following this tutorial, and its great. Everything it showed me worked up until the anomalies and planets. I am wondering if i did something wrong or if there is something missing from that tutorial. If there are any files you need just say so, any help would be greatly appreciated.
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11 years ago
Sep 17, 2013, 12:17:31 AM
Could you go into more details about what you were trying to add when it stopped working and what kind of error you got when it stopped working?
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11 years ago
Sep 17, 2013, 2:33:37 AM
Oh, sorry for the lack of info



Well, at first i tried to add an anomaly into the game. Did everything the tutorial told me to do but when i got in game it just wasn't there, started up about 5 different games and explored a good portion of each galaxy and could not find it. No errors and could not find any problems in the xml files. Same with the planet i tried to add, did everything the tutorial suggested and found no problem in the code however it just will not spawn.



Thanks for the reply
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11 years ago
Sep 17, 2013, 10:59:46 PM
I can't remember what was said and not said in the tutorial but to add an anomaly 3 things must be done:



1) Add an "AnomalyEffect" entry into anomaly.xml

2) Add a "SimulationObjectDescriptor" entry into planetdescriptor.xml

3) Add a "PlanetAnomalyPerPlanetType" sub-entry into every "PlanetTypeAnomaly" sub-entry, which is under "PlanetAnomaliesPerPlanetType" entry in the GalaxySettings.xml, which is found in the /Plugins/GalaxyGenerator/ folder. To make this last change work you have to copy and paste the entire Plugins/GalaxyGenerator/ folder into your mod. It needs all of those files to work even if you're making a non-standalone mod



Did you do all 3?



Custom planet is more complicated. Do you have the "CustomPlanetsAndShips" mod to use as a reference?





Edit: One more thing, use Amoeba affinity when you want to check whether your anomaly/planet is spawning, its much faster that way
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11 years ago
Sep 21, 2013, 11:38:03 AM
Thank you for your support, while doing what you suggested i noticed that i had it as PLanetAnomaly so i fixed it and its now spawning. However i have found a new problem which i have no idea how to fix, Now the graphics for any anomaly is broken i.e will not show. Thank you for your support and any solution to this problem would be nice.
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11 years ago
Sep 22, 2013, 5:02:17 AM
Here it is.





0.5

0;150;60;255

7;129;73;255



Graph/CelestialBodies/Alterations/Prefabs/Anomalies/ALT_Antonov_Rings_01

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11 years ago
Sep 22, 2013, 8:18:40 PM
Hmmm, I don't see anything out of order here. Perhaps its time to consult a dev? Try PMing either Pikou or Meedoc.
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11 years ago
Sep 24, 2013, 5:10:43 PM
I have sent messages to both, however revived no reply as of yet. I am wondering if anyone else who bothers to read this know what is afflicting me?
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