ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Had an idea and wondered if anybody knew how easy this would be to implement.
The problem I have with the game when playing a competitive game against friends is that you know upon meeting a race who they are. For AI this doesn't matter so much but when you meet your friends knowing who is who influences how you play the game. There are a number of times when I have met a highly skilled player and known that I should not take any outposts of theirs for fear of inflicting their wrath, or a less skilled player I might not have any defence prepared against because I knew the chances of them ever fielding a fleet worth worrying about was minimal. Whilst it helps me, I find it an unfair and unrealistic advantage.
So is there a way that rather than naming each race after the human player's Steam ID instead it names them after the race they are playing? I suppose that additionally this would require the colours to be applied after the start of the game so that you couldn't remember that 'Bob' was green, for example.
Any help or thoughts I would be interested to hear
Really good idea for folks who play together often and know each persons strategies in and out. Too bad, I dont think there is an obvious way to do this.
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