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help script to replace ship :( disharmony froze at loading screen

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11 years ago
Apr 28, 2014, 7:54:14 PM
hi guys...

needed some help, i dont know whats wrong with this. everytime i load my mod the game kinda stuck at loading screen

here is the index xml of my disharmony ship mod

















Disharmony

Ruby

http://www.endless-space.com

2013-06-27





All the version notes since the alpha version can be found at:

https://www.games2gether.com/endless-space/forum/27-general/thread/10966-release-notes







bla bla bla yamato bla bla bla





General



Gui/Thumbnail-01.jpg

Gui/Thumbnail-02.jpg

Gui/Thumbnail-03.jpg

Gui/Thumbnail-04.jpg

Gui/Thumbnail-05.jpg





%ModName

%ModDescription













Simulation/Achievement.xml

Simulation/NarrativeEvent.xml

Simulation/RandomEvent.xml

Simulation/GalaxyFXEvent.xml

Simulation/ExplorationEvent.xml





AI/BailiffDistrainee.xml





Simulation/Anomaly.xml





Simulation/BattleCard.xml





Simulation/BattleCard.xml





Simulation/BattleFormation.xml





Simulation/BattleSequence.xml





Simulation/BattleSequenceSubShips.xml





Simulation/PlanetColonization.xml

Simulation/PlanetImprovement.xml

Simulation/PlanetInfrastructure.xml

Simulation/StarSystemImprovement.xml





AI/DiplomaticAttitude.xml





AI/DiplomaticAttitudeModifier.xml





AI/DiplomaticBehavior.xml





Simulation/DiplomaticStatus.xml





Simulation/Faction.xml





Simulation/FactionColor.xml





Simulation/FactionTrait.xml





Simulation/FactionTrait.xml





Simulation/FleetSorting.xml





Simulation/FleetTargeting.xml





Simulation/GameDifficulty.xml





Simulation/GameSpeed.xml





AI/DiplomaticAttitude.xml

AI/DiplomaticAttitudeModifier.xml

AI/Gui.xml

AI/Personality.xml

Simulation/BattleCard.xml

Simulation/CivilianModule.xml

Simulation/DefenseModule.xml

Simulation/DiplomaticStatus.xml

Simulation/EmpireImprovement.xml

Simulation/EmpireTraitDescriptor.xml

Simulation/Faction.xml

Simulation/FactionTrait.xml

Simulation/FleetSorting.xml

Simulation/FleetTargeting.xml

Simulation/Gui.xml

Simulation/Hero.xml

Simulation/HeroAbility.xml

Simulation/HeroDescriptor.xml

Simulation/Hull.xml

Simulation/MoonDescriptor.xml

Simulation/PlanetColonization.xml

Simulation/PlanetImprovement.xml

Simulation/PlanetInfrastructure.xml

Simulation/RandomEvent.xml

Simulation/Resource.xml

Simulation/StarSystemImprovement.xml

Simulation/SupportModule.xml

Simulation/Unlock.xml

Simulation/WeaponModule.xml

Simulation/SpecialModule.xml

Simulation/SpecialModuleDescriptor.xml





Simulation/Hero.xml





Simulation/Hero.xml





Simulation/Hero.xml





Simulation/HeroAbility.xml





Simulation/Hull.xml





Simulation/EmpireImprovement.xml





Audio/LayeredMusic.xml





Simulation/WeaponModule.xml

Simulation/DefenseModule.xml

Simulation/SupportModule.xml

Simulation/CivilianModule.xml

Simulation/SpecialModule.xml





AI/Personality.xml





AI/PirateDifficulty.xml





Simulation/RealizationEvent.xml





Simulation/RealizationShot.xml





Simulation/Resource.xml





AI/StarSystemAssignation.xml





Simulation/ShipAlteration.xml





Simulation/ShipDesign.xml

Simulation/CivilianShipDesign.xml





AI/ShipDesignAmoeba.xml

AI/ShipDesignAutomaton.xml

AI/ShipDesignEmperor.xml

AI/ShipDesignHarmony.xml

AI/ShipDesignHissho.xml

AI/ShipDesignHoratio.xml

AI/ShipDesignResistance.xml

AI/ShipDesignSophon.xml

AI/ShipDesignSower.xml

AI/ShipDesignSwarm.xml

AI/ShipDesignTerran.xml





Simulation/ShipLevel.xml





Simulation/BattleCardDescriptor.xml

Simulation/BattleDescriptor.xml

Simulation/EmpireDescriptor.xml

Simulation/EmpireTraitDescriptor.xml

Simulation/GameDifficultyDescriptor.xml

Simulation/GameSpeedDescriptor.xml

Simulation/HeroDescriptor.xml

Simulation/MoonDescriptor.xml

Simulation/PlanetDescriptor.xml

Simulation/PlanetInfrastructureDescriptor.xml

Simulation/RandomEventDescriptor.xml

Simulation/ExplorationEventDescriptor.xml

Simulation/ShipDescriptor.xml

Simulation/StarSystemDescriptor.xml

Simulation/StarSystemImprovementDescriptor.xml

Simulation/SupportModuleDescriptor.xml

Simulation/SpecialModuleDescriptor.xml





Simulation/Technology.xml

Simulation/TechnologyDiplomacy.xml

Simulation/TechnologyExpansion.xml

Simulation/TechnologySciences.xml

Simulation/TechnologyWarfare.xml





Simulation/Term.xml









Prefabs/Spaceships/Terran/SS_Terran_Medium_B

Templates/Ships/Yamato/Yamatodreadnought/yamatodreadnought









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11 years ago
Apr 28, 2014, 8:32:40 PM
Could be a variety of different issues.



A) Does the path in the index lead to a valid .OBJ at the specified location?



if yes



B) Is there a valid .MTL file in the SAME location?



if yes,



C) Does the MTL path in the .OBJ match the location and exact name of the MTL?



if yes,



D) Is the MTL consistent of,a and only of, a valid diffuse shader?



if yes,



E) Do the MTL texture file paths lead to a valid JPG or PNG file in the specified location? (Must be in your mod files)



F) Otherwise, did you try to export a normal/derivative/specular map with the model? If so that is probably the cause.



It took me absolute ages to get past the load screen hang. Hopefully I can save you the that trouble smiley: wink
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11 years ago
Apr 28, 2014, 8:43:18 PM
Your index looks good to me. Besides, a fault in the XMLs generally doesn't cause load screen hangs when dealing with ships. Really that only happens when there is something wrong with the obj or mtl
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11 years ago
Apr 29, 2014, 7:41:44 PM
smiley: smile solved, wrong export setting

thank you Stealth_Hawk

by the way dude.. did you know the script to replace the colony ship and the model that was displayed at the galaxy map..?
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11 years ago
Apr 29, 2014, 10:55:47 PM
no problem smiley: smile



I know there is a way to replace specific models of a specific faction via the .xmls, but I never could figure it out. I'm more of a 3D artist myself, but can do most of the ship xmls. I was working with a modder by the name of Vicarious on a project, and he managed to do it. Ill dig through those xmls and see if I can find anything for you.



As for the galaxy ship model, that is tied to Affinity Mapping, which unfortunately is not at all moddable at this point.

Vicarious sent a message to a dev about it, but since went inactive so if he ever got a reply nobody knows about it smiley: wink
0Send private message
11 years ago
Apr 30, 2014, 4:53:17 PM
wow... dude you really need to let me know that code smiley: wink

and if its not too hard do you know, how to change the thrusters positions and weapons too... ?
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