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Modding out an Affinity?

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10 years ago
Dec 6, 2014, 11:55:18 PM
I'd like to play as a custom faction without any affinity, but with the Terran Empire's tech tree. How do I mod this?



Thanks in advance.
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10 years ago
Dec 8, 2014, 3:58:18 AM
Can I make a custom race which uses the Pilgram's affinity, but with another faction's tech tree? Thanks in advance.
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10 years ago
Dec 9, 2014, 4:01:35 PM
You can pretty much do anything except adding a new Affinity Mapping.



You just have to create a custom faction with a custom affinity using one of the default Affinity Mappings. For the tech tree, you just need to edit these files;



Simulation/Technology.xml

Simulation/TechnologyDiplomacy.xml

Simulation/TechnologyExpansion.xml

Simulation/TechnologySciences.xml

Simulation/TechnologyWarfare.xml



And set PathsPrerequisites to your new custom affinity.
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10 years ago
Dec 9, 2014, 9:59:05 PM
rockmassif wrote:
You can pretty much do anything except adding a new Affinity Mapping.



You just have to create a custom faction with a custom affinity using one of the default Affinity Mappings. For the tech tree, you just need to edit these files;



Simulation/Technology.xml

Simulation/TechnologyDiplomacy.xml

Simulation/TechnologyExpansion.xml

Simulation/TechnologySciences.xml

Simulation/TechnologyWarfare.xml



And set PathsPrerequisites to your new custom affinity.


Thanks very much!
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10 years ago
Dec 14, 2014, 4:09:49 AM
Is there any way to get rid of the Sheredyn's 'enemy ships can't retreat trait?'



Thanks in advance.
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