ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I figured it out. The amount of starting pops seens pretty hardcoded, so one just needs a to add hidden event to do the increase, even better when triggered by a hidden tech unlocked by a hidden trait. Just make sure it is a non-random ExplorationEvent and not a non-random RandomEvent (the latter one crashes when triggered at turn 0 for some reason).
Good job at figuring it out. As per our conversation on Steam, unfortunately a lot of ES modding is trial and error as Amplitude never continued or finished their modding documentation.
Indeed, the game seems easy enough to mod, if one just knows how. I sure hope ES2 will have better documentation (and an in-game debugging console, and combat test system wouldn't hurt either...), especially for the likes of me who want to poke around in core gameplay.
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