When I first started the save, it ran fine until I got an event at turn 12, forcing me to either accepting a random nomadic tribe out of the two I gained during my gameplay, or destroy it, afterward I was unable to move my remaining unit to end my turn... Now this had happened before whilst using the 4 mods I like in the past, which is reloading my autosave and solved itself by skipping their turn, however this time it won't let me start the save at all.


With this issue maybe prevalent still and the new update to give modder more access to the game, I'm unsure whether this is a game dev issue, or mod dev issue?.. Some insight would greatly benefit.