When I first started the save, it ran fine until I got an event at turn 12, forcing me to either accepting a random nomadic tribe out of the two I gained during my gameplay, or destroy it, afterward I was unable to move my remaining unit to end my turn... Now this had happened before whilst using the 4 mods I like in the past, which is reloading my autosave and solved itself by skipping their turn, however this time it won't let me start the save at all.
With this issue maybe prevalent still and the new update to give modder more access to the game, I'm unsure whether this is a game dev issue, or mod dev issue?.. Some insight would greatly benefit.
Were you able to reproduce the bug reported by rankwheat544?
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Tyor
Hello! Unfortunatly the issue seems to come from one of the event from the mod "Eventful". You may need to ask to the modder if they can have a look. Please don't hesitate to ask the modder to contect us if they can't fix it following the new update. Thank you for your bug report!
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Description
Please describe the bug you found and what you were doing just before it. You will have an opportunity to share files and screenshots later.
When I first started the save, it ran fine until I got an event at turn 12, forcing me to either accepting a random nomadic tribe out of the two I gained during my gameplay, or destroy it, afterward I was unable to move my remaining unit to end my turn... Now this had happened before whilst using the 4 mods I like in the past, which is reloading my autosave and solved itself by skipping their turn, however this time it won't let me start the save at all.
With this issue maybe prevalent still and the new update to give modder more access to the game, I'm unsure whether this is a game dev issue, or mod dev issue?.. Some insight would greatly benefit.