I want to thank YOU for making this game and especially for releasing it without "you know what" ;)
I wasn't planning on explicitly addressing that issue, but since you did just now... What I will say (hopefully without derailing the thread here) is that I'm happy to see that sales are blowing away expectations especially in light of that decision. It's always nice to see a game stand on its own in terms of quality and not try to use some other excuse as a crutch in case things don't go as planned. I hope that this sends a message to other devs that you can have a successful game without needlessly making the experience worse for your paying customers.
I've already enjoyed a complete game, binged out all day! The game is not bug free, but no game (especially a 4x) ever is. Overall its been pretty smooth. Glad to see you are all on top of patches so quickly, looking forward to them....and already dreaming about eventual expansions down the line!
I've been with you since I awoke in a galaxy with Sophons, Horatios, Sheredyn, Automatons and others, still hungry. I've driven my friends nuts but they're well aware that you guys are my favorite studio, I've enjoyed all my time with all your games and I'm thrilled to hear that the launch has blown away expectations, it's completely deserved and the potential for this game is virtually Endless.
Spectacular work guys, the game is really fleshed out for being released few days ago.
Obviously there will be improvements to be done but the base is very solid. Just please don't change the view you guys have of the game and transform it in something that was not meant to be, because of some feedbacks asking you to totally change some mechanics.
You achieved a great milestone this week, and we wish you many more to come.
I see some people complain about being able to choose literally any of 10 cultures during era transition. For Lord's sake, please DON'T ENFORCE ANY RESTRICTIONS OR AT LEAST MAKE THEM OPTIONAL, because the variety and adaptability it provides is impeccable and I really like to have lots of options at every transition! It really feels like I'm creating my own (and not prescripted) history! And it also makes the game more competitive!
Again, THANK YOU FOR THIS MASTERPIECE!
P.S. Patiently waiting for bug fixes and new content :)
Splendid news, it is great to see that after all the hard work the rewards are coming in!
I am happy to be part of your journey with all the amazing games you made until now and i am eager for all the games that will follow after hopefully also including Endless Legend 2
Reviewed on Steam! Loving this game, beautiful to look at, listen to and just play! You nailed it, looking forward to developing an initimate understanding of the game mechanics and really push HUMANKIND! Thank you!
Well, now that I finally won my first game on Endless, right back at you. You asked us how far we will take Humankind... but honestly, I can't wait to see how far YOU will take it!
Félicitations à toute l'équipe chez Amplitude. Très bon début du parcours de Humankind et j'espère qu'on pourra profiter de ce jeu pendant des années. :)
For the first time in my 32 years of gaming I've pre-ordered a game and I'm playing it from day 0. I had a chance to participate in Closed Beta and it is there I fell in love with Humankind. It's almost everything we've been hoping to get as a fresh look into 4X historical game genre.
You, devs at Amplitude, have done an amazing job. I'm sure with your willingness to iron out minor flaws and integrate missing features, Humankind will be a perfect game to play for years to come. It has already become a stable part of my never-ending-games to play along with Civilization III.
I'm having a good time with the game; I was initially skeptic because of the battle system, but I'm just auto-resolving battles and I am *really* enjoying the game. The paleolithic is such a great idea, and the outpost/citty/attachment system is really interesting. There's a lot to learn, but PotatoMcWhisky's Youtube tutorials are really helping me.
I'm glad the game is so good. Looking forward to learning it better and letting it swallow several of my future weekends.
Congrats for a great launch and all of the hard work you guys put into the game. Just finished my first full game and it was quite enjoyable and what I was expecting in terms of polish, from the beta testing.
Thanks! Great game and progress since beta is incredible ?? I had in my now fifth game on SG6 most fun. I am sure you will fix the small bugs and exploits.
"Once day 1 issues are fixed" @SpaceTroll please have a look over here
Romain I cannot agree more it was a good ride till release.
I really appreciate the open and direct communication, aswell as the friendly and constructive community.
Hope we can repeat the virtual Beer2Gether event. Next to the excellent craftsmanship on the game and your passion to detail and sane perfection this event gave me insights and confidence on how you like to work and what's inspires the team members but also to understand the behind the scenes things and not so obvious constraints in software development.
Overall is great to see that this game had a great launch. After 37.5 hours since release I am still in love with your game so it is bearable to overlook the things that are still not perfect.
I hope that the despite the growing numbers of followers, fans and comments you can keep up the way of timely and direct communication. Imagine this is pretty much a big chunk to handle, isn't it?
The question remains: How far would you push Humankind. I am steady!
Each time I see a video game using again the same mechanism than every others, like health points with hearths or things I saw during almost 30 years of video gaming, I sigh.
But Amplitude and the humans behind always add new interesting mechanics, and a breathtaking new vision of how to tell a story. These RPG elements, the time singularities of the Riftborn, the complete stealth of the Umbral Choir, Dungeon of the Endless gameplay... Gentlemen, with Larian, you are among the very few I feel do always more than I would have dreamed, despite the risks, the work needed and the sometime harsh judgment.
And when everybody follow the not so diplomatic "demands" of players, like hard balancing etc, I am glad I can play games with a very different philosophy. Like paying 30% more for Horatio ships, for them to look the best ship of the galaxy. Like having choice between sleeping in tents in Humankind or build pyramids. You even manage to make me enjoy a scoring system again, because it forces more interesting gameplay.
So you are the ones you deserve thanks here, and I tell that for alllll the games and DLCs I bought in the past before I finally decided to post something^^
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