I find it difficult to work out when there are cliffs on the far-side of tiles, even when rotating the map.
It is infuriating having to rely on unit movement arrows to deduce where the cliffs are. And even the zoomed out, contour-line-y map isn't wasy to read.
Surely it would improve the game if there were indicators the show where the cliffs are?
ViktorVoid
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ViktorVoid
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