I already have a few games under my belt and recently I can't finish the last ones I played.
While I feel a slight drop in fps throughout the game, there is a huge drop towards the beginning of the last era on my last three games.
Specifically, either the map stops loading (as if there are too many elements) and I have a war cloud on the whole map, or I am forced to play at about 2 fps.
This annoys me, because the game is really nice and fluid in the beginning and middle of the game, then becomes unplayable when the game gets more complex.
For information, I have an i7 9700K, 16GB RAM, an RTX 2070 and I play on a 1TB SSD.
I've already tried a few tricks I found here on the forum: enable Vsync, limit fps to 60, play in windowed mode, reduce graphics quality, and even play in 720p (I usually play in 1080p): nothing works.
By the way, my graphics card is 100% used by the computer and its fans are working at full speed.
Is there a solution to this problem? Maybe a patch is on the way?
As long as I have this problem, I can't see myself playing games over and over again if I can't finish them...
I would say it's either some kind of bug or something tied to your configuration, because I can play "fine" with my GTX 970 (two generations older). I'm probably at 20FPS during the endgame if I'm zoomed in, but nothing compared to what you are experiencing...
I guess you already tried to update the nvidia drivers...
Could you also try the "enable vulkan" from this link if you have the game on Steam? https://www.thenerdmag.com/how-to-fix-humankind-launch-issue-on-windows-10-steam/
I also assume the issue is related to either your Humankind settings, drivers or even other software/hardware related problems.
For reference, I play in 2560x1440 WQHD, Gsync , Nvidia 1080 Ti, Ryzen 3700x, 32GB DDR4 3600mhz, SSD. FPS limit 120, quality settings: good (third highest). In late eras my FPS drop to arround 80+, which, because of Gsync is no issue for me. But nowhere near your 2 FPS.
What are your defaults for map generation? Player count, map size mainly. The 1080 Ti and the 2070 are mor or less on par.
I would say it's either some kind of bug or something tied to your configuration, because I can play "fine" with my GTX 970 (two generations older). I'm probably at 20FPS during the endgame if I'm zoomed in, but nothing compared to what you are experiencing...
I guess you already tried to update the nvidia drivers...
Could you also try the "enable vulkan" from this link if you have the game on Steam? https://www.thenerdmag.com/how-to-fix-humankind-launch-issue-on-windows-10-steam/
Is the endgame slowing because of processor or GPU? I use GTX 970 too, and consider an upgrade if the bottleneck is caused by GPU.
It's not your case, it is a fact, there are issues with some cards at least, and I blame Unity. Something is iffy with the engine and some cards. I have a 1660Ti, way above recommended requirements, and still see the type of issue you are describing and so do others. Although your case sounds worse than mine, I can at least play at Simple 1080p without worrying to much about the card. I can also play at max settings at around 40 FPS (early game), but don't like to see GPU used at 99% and temps at 65 or more.
I hope the devs are really looking into this, has been reported at least since Lucy, and during OpenDev, by me and others.
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